[DGD] Problems With Melville
J Child
askrius at yahoo.com
Mon Dec 3 22:48:32 CET 2001
> #2) I never got soul commands to work ... period.
> And ended up having to
> re-write the entire soul daemon from scratch.
So did I. Didnt mind really, I enjoy coding things on
my own.
> #3) Equipment saving on quit. This should have been
> a switch. Does anyone
> have any elegant solutions?
Hrmm. This could be done in a number of ways. I am not
to this point yet. Take a look at H7, it has eq
saving...
> #4) The editor. Is there any source out there for a
> better text editor?
>
Methinks you are stuck with 'ed'. This is a staple of
LPMuds, and is written into DGD. Use of something like
a "pico" or "emacs" like interface would be not only
time consuming, but a pain in the arse. It could be
done, dont get me wrong. Its a little easier to allow
ftp for wizards...
My mud, Shadowfall, uses Melville as a base. I tend to
have a "do it my way" attitude, so it works well for
me.
~jas
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