[DGD] Problems With Melville
J Child
askrius at yahoo.com
Tue Dec 4 18:27:38 CET 2001
--- bkennedyjr at mindspring.com wrote:
>
> dgd at list.imaginary.com wrote:
> >
> >>Has anyone done much with Melville? I am
> currently in the process of re-working Melville into
> a full blown mud, and there are a number of
> problems...
>
>
> >>#2) I never got soul commands to work ... period.
> And ended up having to
> re-write the entire soul daemon from scratch.
>
> the Soul Daemon is fine. its the data file that
> soul_d loads on initialization that is broke.
> Delete the soul.data file in the /data/system/
> directory and redo it from only within the mud
> editor. There seems to be some really wierd ascii
> characters that are messing it up. If you don't
> redo it from within the mud editor it won't work.
>
Yeah, or be sure to save it with an editor that
doesnt add dos linefeeds. That, and when you zip/unzip
it be sure to activate unix returns, not dos returns.
Made that mistake once. *laugh*
Oh, anyone else notice that DGD doesnt like c++ style
comments? ie //comment?
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