[DGD] Problems With Melville

J Child askrius at yahoo.com
Tue Dec 4 18:27:38 CET 2001


--- bkennedyjr at mindspring.com wrote:
> 
> dgd at list.imaginary.com wrote:
> > 
> >>Has anyone done much with Melville?  I am
> currently in the process of re-working Melville into
> a full blown mud, and there are a number of
> problems...
> 
> 
> >>#2) I never got soul commands to work ... period. 
> And ended up having to 
> re-write the entire soul daemon from scratch.
> 
> the Soul Daemon is fine.  its the data file that
> soul_d loads on initialization that is broke. 
> Delete the soul.data file in the /data/system/
> directory and redo it from only within the mud
> editor.  There seems to be some really wierd ascii
> characters that are messing it up.  If you don't
> redo it from within the mud editor it won't work.
> 

Yeah, or be sure to save   it with an editor that
doesnt add dos linefeeds. That, and when you zip/unzip
it be sure to activate unix returns, not dos returns.
Made that mistake once. *laugh*

Oh, anyone else notice that DGD doesnt like c++ style
comments? ie //comment?


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