[DGD] Dynamic inheritance
Wes Connell
wes at brutality.org
Sun Dec 23 20:25:30 CET 2001
.oOo. Risto Karjalainen (risto.karjalainen at pp1.inet.fi) wrote:
> Due to the design of my lib, we're talking thousands of objects. Intuitively
> I get a shiver through my spine by the mere thought of having all of them
> inherit everything. But in this new light, I am not so sure anymore. I'd
> really like to see these statistics.
Thousands of objects shouldn't be too much. IIRC we had tens of thousands of
objects floating around in some of our drivers at Skotos. I think we even
had to increase the max number of objects a couple times on the Castle
Marrach driver.
Par, hook us up with some memory statistics! :)
--
Wes!
wes at brutality.org
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