[DGD] Dump File Management
Neil McBride
neil at castinian.org
Tue Jan 22 12:07:46 CET 2002
Hi,
I've been thinking about dump files and the management of them for
things like backups of the game state, and being able to have more than
two. Currently, if I dump one file, it uses the name in my DGD config
file. If I dump again and the dumpfile already exists, it's renamed
with a .old extension and a new one created. I was wondering if there
was an option to have the dumpfile option in the config file configured
something like: -
dump_file
= "../dump.&T"; /* dump file */
Where '&T' is converted to the current time, either unix format or
otherwise - it doesn't really matter. It's easy enough to modify the
swap.c file to put the output of P_time() into the file name, but I was
wondering if there was a more elegant solution in place already?
I had a look at the config.c file to see if I could add it in there, but
I'm rusty and couldn't remember how to replace the string with what I
wanted ;)
Has anyone else wanted to do anything like this? How did you go about
doing it? I want to be able to eventually have a collection of game
states I can go back to for when I do something I shouldn't and don't
notice for days ;)
Thanks,
Neil.
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