[DGD] Problems with too many...
Lord Lerkista
lerkista at planetatierra.net
Wed Nov 27 00:43:32 CET 2002
On Tuesday, November 26, 2002, at 05:20 PM, Tavis Elliott wrote:
>>
>> When i started the driver(i'm running linux) it said:
>> "Too many functions declared"..So, i edited the
>> codegenc.c and control.c and set the values to
>> 500 instead of 255. Now, it says i have "too many undefined functions"
>> I tried to do the same thing in control.c - just change
>> the value in the if-statement..and re-make'ed it.
>> Then i got a "segmention fault" by the driver when i tried
>> to connect. Isn't there a value in another file i must change
>> too? Like I did in codegenc.c.. Well, I would be glad if you
>> helped me out, my mud isn't starting now, unless i remove a
>> lot of functions from my lib.
>>
>> Alphoen.
>>
>
> Usually when the code prevents you from having too many of a thing, it
> is
> because there is an array constraint, or something similar (such as a
> bitmask). This would be consistant with the seg. fault, as by
> removing the
> constraint you are allowing the code to walk off the end of the array,
> and
> thereby tromp on something else's memory space ... If it is feasible,
> you
> should try to track down such a data structure and increase its size to
> match your new constraint.
>
> I don't have an actual solution for you, but perhaps this can help you
> in
> the right direction.
>
>
You can try to put some functions in another file inherited =)
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