[DGD] Java or LPC (DGD)?
Ben Chambers
bjchamb at bellsouth.net
Sun Aug 10 16:06:22 CEST 2003
-----Original Message-----
From: dgd-admin at list.imaginary.com [mailto:dgd-admin at list.imaginary.com] On
Behalf Of Felix A. Croes
Sent: Sunday, August 10, 2003 7:33 AM
To: dgd at list.imaginary.com
Subject: Re: [DGD] Java or LPC (DGD)?
"Ben Chambers" <bjchamb at bellsouth.net> wrote:
> Java
>
>[...]
>
> + Better syntax for objects (in my opinion, the C++/Java object system is
> much cleaner than the one used in LPC)
What in particular do you consider to be better about the syntax?
The idea of each file being a class is bizarre. It is easier to think of
each class as an object, and then each object can have the type of functions
private/public/protected) which I don't see happening in DGD.
> - Possibly slower?
LPC used to be faster, but these days it's probably the other way around.
> LPC
>
> + Designed explicitly for a MUD Server
>
> + Gives persistence for free
DGD has persistence to a degree that is not possible with Java.
>[...]
> Are there any points for either of the two that I missed? Which of the
> points that I put in there aren't really significant? Which language
would
> you recommend?
- Java is multi-threaded
- LPC has multiple inheritance
- Java has interfaces, LPC has include files
- Java has much stronger typing (a bit too strong for a persistent
system, perhaps)
- Java has more basic datatypes (for example, different integer types)
- Java's error handling is more fine-grained; DGD has atomic error
handling
And I would use DGD, of course. :)
Regards,
Dworkin
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