[DGD] Commercial Licenses?
David Jackson
atari_x at bellsouth.net
Fri Feb 21 06:21:00 CET 2003
Everyone is surprised at how much the DGD licenses are. But business is
business, and even $100K is not a lot to pay for a truly profitable
venture.
NetImmerse licenses at much more than $100k for a full commercial
license. The last time I checked, the Quake 3 license was $250K a
seat. That's chicken feed compared to their profit margin. Even older
technologies like LithTech's engine still sell for over $100K a seat.
David Jackson
On Thu, 2003-02-20 at 21:18, Alan Wood wrote:
> Wow. That is alot more than I expected it to be.
> Many commercial 3d networking engines are not that
> expensive. (For instance, NetImmerse from NDL which
> was used in DAOC)
>
> Any chance to go on a royalty basis or % of profit or
> whatnot? Or will there be a "you can't make a profit,
> but you can ask for donations" license?
>
> Thanks,
>
> Alan
>
> --- "Felix A. Croes" <felix at dworkin.nl> wrote:
> > Alan Wood <alan_wood at yahoo.com> wrote:
> >
> > > DGD is mentioned as one of the few mud servers
> > that
> > > can be used commercially.
> >
> > You may also want to check out the Cold server,
> > which is open source.
> >
> >
> > > There is some confusion on my side who to contact
> > in
> > > regards to this. The readme states that after
> > 2001
> > > the rights reverted back to BeeHive, but the
> > websites
> > > state that Skotos (sp?) still have rights.
> > >
> > > Can anyone clear this up?
> >
> > DGD was originally licensed to a company which has
> > since gone bankrupt.
> > Skotos was a sublicensee of this company, and is
> > itself capable of
> > sublicensing.
> >
> > DGD can also be licensed from BeeHive Technologies,
> > the copyright
> > holder. The person who deals with email enquiries
> > can be a bit slow,
> > but you'll get an answer :) The license is not
> > cheap, $2000/year for
> > non-commercial organizations (with a number of
> > restrictions), and
> > $100,000 a year for full commercial use.
> >
> > I am aiming DGD at the market for large commercial
> > MUD middleware.
> >
> > Regards,
> > Dworkin
> >
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