[DGD] save_object()
Jamin Vander Berg
jaminv at softhome.net
Wed Jan 15 02:52:55 CET 2003
The function save_object() does not seem to be working for me, and seems ill-documented, so I'm not sure if I'm calling it right.
I have a player object linked to my user object and the player object inherits living, which holds all the *stats* for a living object. Obviously, when saving a user, I would like to save the player object along side of it, but this does not seem to be working.
When I call:
player->save_object(SYSTEM_USER_DIR + "/" + name);
nothing happens. No file is created, no error is given. Nothing happens. For the record, this is called from inside the system user object ("/usr/System/obj/user.c") which has access to the SYSTEM_USER_DIR, obviously, as it saves the user object just fine.
Any ideas?
Thanks
--jaminv
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