[DGD] Referencing an array of variable depth
Robert Forshaw
iouswuoibev at hotmail.com
Mon Mar 1 23:28:28 CET 2004
>From: "Steve Foley" <zeppo1 at mindspring.com>
>You could use a (non-lightweight) object to represent the action queue.
>
>The action queues for these objects might also contain other instances of
>action
>queues. The action queues then become pretty easy to export references to
>and
>maintain them in other objects. You can then write whatever methods you're
>going to need to manipulate the queue in the queue itself and have code
>designed
>to propagate that change to all the action queues 'in' this particular
>queue.
This is a sound idea, but dealing with objects will have a bigger effect on
performance than dealing with arrays. If there's no viable means of
achieving what I want with arrays though, this might be the solution I'll go
for.
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