[DGD] Clonables versus Inheritables
    Stephen Miller 
    naubol at gmail.com
       
    Tue Aug  9 06:34:01 CEST 2005
    
    
  
I've read a lot of documentation and some things still seem somewhat
obscure to me...  Like why would someone wish to create a distinction
between inheritable classes and clonable classes?  Is it considered
good design for DGD?  I'm not sure what benefits would be gained.
Also, does preventing inheritance of clonable objects aid persistence
or runtime recompiling?
N
    
    
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