[DGD] My first release

Petter Nyström jimorie at gmail.com
Thu Nov 30 21:44:09 CET 2006


It is very nice to see some new code being released to the DGD public.
Good work!

I have only glanced at the code and not tried to actually run it. Is
there somewhere where you try to explain the aim of your mudlib,
perhaps? It would be nice to know what role your work is trying to
fill, and who you think would be well off using it. If those things
are possible for you to say, at this point?

Cheers,

Jimorie

On 11/29/06, Shentino <shentino at gmail.com> wrote:
> Ok, thanks to subversion I've managed to keep my files organized and
> intact long enough to actually make a release:
>
> Here's the links:
> http://h1.ripway.com/Shentino/download/kotaka.tar.gz
> http://h1.ripway.com/Shentino/download/kotaka.zip
>
> Warning:
> There are companion utilities, one in particular that helps find lost
> clones, that will NOT work unless you have Unix, and in particular
> awk.  Run this mudlib on windows at your own risk.
>
> Heavy inspiration was drawn both from Phantasmal and what I read of Skotos docs.
>
> This is alpha work, so please forgive the lack of documentation.
>
> You should also do a security audit before doing much serious stuff.
> In particular, commands in ~Game/sys/bin/wiz are for wizard use only,
> and I haven't yet got around to securing them from non-wizards.  This
> will be fixed as soon as I settle on a way to define "privileged
> user".
> __________________________________________
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>



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