[DGD] Pros and cons of distributing mudlibs via statedumps
Steve Wooster
s.f.m.wooster+dgd at gmail.com
Mon Oct 9 05:22:27 CEST 2006
DISCLAIMER: I'm making my mudlib for fun, without real expectations of
finishing it, so it's unnecessary to point out that it's better to start
with the kernel-lib.
If I ever get far enough to distribute my mudlib, I'm thinking of using
a statedump instead of zip-files with source-code... the reasons are
that the file-system is stored internally and my idea currently has some
chicken-and-egg problems which using a state-dump would solve easier
than a start-up script.
I was wondering if there were any disadvantages to using statedumps to
distribute mudlibs... It'd be possible to import/export file to the
outside file-system, so working with the source-code wouldn't be a
problem. I'm a little worried about things like maximum array sizes and
such... Is it ever possible to decrease the maximum array size from that
used by a a statedump? ...or would I need to make sure that the
distributed state-dump had minimal sizes so people people wouldn't be
stuck with ones larger than what they wanted?
Are there other things I've missed?
-Steve Wooster
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