[DGD] Pros and cons of distributing mudlibs via statedumps

Felix A. Croes felix at dworkin.nl
Mon Oct 9 23:08:31 CEST 2006


Steve Wooster <s.f.m.wooster+dgd at gmail.com> wrote:

> I was wondering if there were any disadvantages to using statedumps to 
> distribute mudlibs... It'd be possible to import/export file to the 
> outside file-system, so working with the source-code wouldn't be a 
> problem. I'm a little worried about things like maximum array sizes and 
> such... Is it ever possible to decrease the maximum array size from that 
> used by a a statedump? ...or would I need to make sure that the 
> distributed state-dump had minimal sizes so people people wouldn't be 
> stuck with ones larger than what they wanted?

A config file has to be included anyway, because otherwise the path to
the auto object, driver object and include files won't be known.  So
you can set the proper array size in there.

Distributing statedump files is a good idea.  It's very common for
other mud server types.

Regards,
Dworkin



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