[DGD] Differential Calculus
Petter Nyström
jimorie at gmail.com
Sat Oct 14 00:41:30 CEST 2006
I use the approach you speak of quite a lot, Shentino. (If I read this
discussion right.) I had no idea it could pass under as spiffy a
subject as Differential Calculus though! To me it has been
particularly useful to not having to rely on callouts when I have
converging values in objects that I know will go untouched and be
swapped out for long times or that I want to save to file and
destruct.
Regards,
Jimorie
On 10/14/06, Par Winzell <zell at skotos.net> wrote:
> Shentino wrote:
> > I actually meant things like recovery of HP, bleeders, and continuous
> > damage.
>
> Yeah, that's certainly doable. Anything sufficiently linear that's not
> queried too often, I guess.
>
> Zell
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