[DGD] Differential Calculus

Shentino shentino at gmail.com
Sat Oct 14 00:54:43 CEST 2006


basically all I use it for is to not have bunches of bleeders and
buffers fighting over teh same number.

On 10/13/06, Petter Nyström <jimorie at gmail.com> wrote:
> I use the approach you speak of quite a lot, Shentino. (If I read this
> discussion right.) I had no idea it could pass under as spiffy a
> subject as Differential Calculus though! To me it has been
> particularly useful to not having to rely on callouts when I have
> converging values in objects that I know will go untouched and be
> swapped out for long times or that I want to save to file and
> destruct.
>
> Regards,
>
> Jimorie
>
> On 10/14/06, Par Winzell <zell at skotos.net> wrote:
> > Shentino wrote:
> > > I actually meant things like recovery of HP, bleeders, and continuous
> > > damage.
> >
> > Yeah, that's certainly doable. Anything sufficiently linear that's not
> > queried too often, I guess.
> >
> > Zell
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