[DGD] Differential Calculus

Shentino shentino at gmail.com
Sat Oct 14 01:16:43 CEST 2006


If I it's second degree changing, couldn't I just go quadratic?

On 10/13/06, Par Winzell <zell at skotos.net> wrote:
> Shentino wrote:
> > You think it's worth the trouble?
>
> I think it's a technique to keep in mind and bring out when it's
> relevant, but that it should be seen as a local optimization rather than
> a fundamental approach to architecture. Spending a lot of effort on it
> will stifle your creativity because it relies on very simple "closed
> form" mechanics and much of the fun of games comes from non-linear
> behaviour. I just think it's more of a clever trick to master and use
> here and there for simple behaviour that you want to be cheap. I think
> making simulation that's appealing to players is very hard to do in
> closed form and much easier to do as heartbeat style state machines.
>
> Zell
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