[DGD] (no subject)
Noah Gibbs
noah_gibbs at yahoo.com
Thu Jul 5 20:09:16 CEST 2007
If you build your own MUDlib, it's possible to automatically inherit some/all
objects from a given parent object, and then add functions to that parent
object. Phantasmal uses this trick for script objects.
--- Rev Dr Ari D Jordon <x262sm102 at sneakemail.com> wrote:
> I recently started playing around with DGD and the kernel library, and have a
> quick question. Other than added code to /kernel/lib/auto.c, is there any
> way to globally add additional functions (ie, something like MudOS/LDMud's
> simul_efuns)? Trying to avoid editing anything in the /kernel try if
> possible, but would really like to add certain functions I've always found
> rather useful, such as map_array() or filter_array(). Now, if only I could
> implement closures in LPC... :)
> ___________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd
>
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