[DGD] Reasonable Tick Counts?

Shentino shentino at gmail.com
Sun Jul 8 23:53:28 CEST 2007


In that case, a parser would probably be the only sane way.

In any event, raising the tick count would seem to work no matter what.

In one part of my auto object, I have a special "call_boost", which is
sorta like call_limited, except you can specify stack and ticks which
are HIGHER than before.  Quite useful.  Maybe something like this
would help you keep control over limits.



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