[DGD] Forensics and dead actions

Shentino shentino at gmail.com
Sat Sep 22 00:18:01 CEST 2007


I was just thinking of having actions in progress be actual objects,
and then letting them hang aorund for those folks with forensics
skills...sorta like a crime scene.

Can anyone think of any "gotchas" I haven't thought of?

Just seems like a straightforward way to make history.



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