[DGD] DGD playability

Alex Swavely mud at swavely.net
Mon Jun 23 04:54:41 CEST 2008


MudOS+TMI-2 did.

Noah Gibbs wrote:
>   I don't know of any MUDlib that makes it easy to mix in
> dynamically-generated rooms.  Phantasmal was building in that
> direction, but given your description of your skillset it probably
> isn't what you want.  I'm not sure what other MUDlib (DGD or otherwise)
> would be.





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