[DGD] 2.4.5 for 1.3 patches
Greg Lewis
glewis at eyesbeyond.com
Mon Jul 6 06:46:21 CEST 2009
G'day all,
I've played a little bit with 2.4.5-for-1.1.tgz and 1.3. Here is a patch
that gets things working for me. It's pretty basic, and could do with some
more work, but at least I can go tickle Harry in the stomach again...
It's also available at
http://www.eyesbeyond.com/dgd/2.4.5-1.3.diff
I've no real interest or time to take this any further, please feel free
to do with it what you will.
--- lpmud.dgd.orig 2009-07-03 22:33:04.000000000 -0700
+++ lpmud.dgd 2009-07-03 22:34:31.000000000 -0700
@@ -12,6 +12,7 @@
static_chunk = 64512; /* static memory chunk */
dynamic_chunk = 261120; /* dynamic memory chunk */
dump_file = "../dump"; /* state dump file */
+dump_interval = 3600; /* dump interval in seconds */
typechecking = 0; /* global typechecking */
include_file = "/dgd/include/auto.h"; /* standard include file */
--- 2.4.5/dgd/sys/driver.c.orig 1996-11-28 14:23:11.000000000 -0800
+++ 2.4.5/dgd/sys/driver.c 2009-07-05 19:04:50.000000000 -0700
@@ -143,12 +143,40 @@
}
/*
+ * NAME: touch()
+ * DESCRIPTION: determine whether to preserve untouched status.
+ */
+static int touch(object obj, string function)
+{
+ return 0;
+}
+
+/*
* NAME: inherit_program()
* DESCRIPTION: get an object to inherit
*/
-static object inherit_program(string file, string path)
+static object inherit_program(string file, string path, int priv)
+{
+ object obj;
+
+ file = path_object(path);
+ obj = find_object(file);
+ if (obj == 0) {
+ obj = compile_object(file);
+ }
+ return obj;
+}
+
+/*
+ * NAME: include_file()
+ * DESCRIPTION: translate an include path
+ */
+static mixed include_file(string file, string path)
{
- return call_object(path);
+ if (path[0] != '/') {
+ return file + "/../" + path;
+ }
+ return path;
}
/*
@@ -183,7 +211,7 @@
* NAME: telnet_connect()
* DESCRIPTION: return a player object
*/
-static object telnet_connect()
+static object telnet_connect(int port)
{
object user, player;
@@ -204,7 +232,7 @@
* NAME: binary_connect()
* DESCRIPTION: return another player object (just to test)
*/
-static object binary_connect()
+static object binary_connect(int port)
{
object user, player;
@@ -225,7 +253,7 @@
* NAME: runtime_error()
* DESCRIPTION: log a runtime error
*/
-static void runtime_error(string error, int caught)
+static void runtime_error(string error, int caught, int ticks)
{
mixed **trace;
string progname, objname, function, str;
@@ -315,6 +343,15 @@
}
/*
+ * NAME: atomic_error()
+ * DESCRIPTION: deal with an atomic error
+ */
+static void atomic_error(string error, int atom, int ticks)
+{
+ send_message(error + "\n");
+}
+
+/*
* NAME: interrupt()
* DESCRIPTION: deal with a kill signal
*/
@@ -377,3 +414,12 @@
{
return 0; /* No. */
}
+
+/*
+ * NAME: object_type()
+ * DESCRIPTION: translate the object path used in a type declaration
+ */
+static string object_type(string file, string type)
+{
+ return type;
+}
--
Greg Lewis Email : glewis at eyesbeyond.com
Eyes Beyond Web : http://www.eyesbeyond.com
Information Technology FreeBSD : glewis at FreeBSD.org
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