[DGD] player economies: npc clients
Noah Gibbs
noah_gibbs at yahoo.com
Tue Jul 10 09:59:11 CEST 2012
Yup. Makes in-character penalties very, very silly to enforce.
"We've got you! We snooped your AIM conversations, miscreant!"
________________________________
From: Shentino <shentino at gmail.com>
To: All about DGD and Hydra <dgd at dworkin.nl>
Sent: Monday, July 9, 2012 11:09 PM
Subject: Re: [DGD] player economies: npc clients
So basically, you're saying that out of band collusion will give
cartel members a covert communication channel with a -1 x 10 ^ 9000
penalty to eavesdropping rolls made by the royal guard?
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