[DGD] player economies: npc clients

Shentino shentino at gmail.com
Tue Jul 10 10:07:35 CEST 2012


Unfortunately that problem exists with any mud, economy or not.

On Tue, Jul 10, 2012 at 12:59 AM, Noah Gibbs <noah_gibbs at yahoo.com> wrote:
> Yup.  Makes in-character penalties very, very silly to enforce.
>
> "We've got you!  We snooped your AIM conversations, miscreant!"
>
>
> ________________________________
>  From: Shentino <shentino at gmail.com>
> To: All about DGD and Hydra <dgd at dworkin.nl>
> Sent: Monday, July 9, 2012 11:09 PM
> Subject: Re: [DGD] player economies: npc clients
>
> So basically, you're saying that out of band collusion will give
> cartel members a covert communication channel with a -1 x 10 ^ 9000
> penalty to eavesdropping rolls made by the royal guard?
> ___________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd
> ___________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd



More information about the DGD mailing list