[DGD] Where did all the players go?
Raymond Jennings
shentino at gmail.com
Tue Dec 12 12:33:08 CET 2017
I probably don't have to remind everyone of Castle Marrach and company
taking advantage of persistence and runtime upgrading.
I still have high praise for Skotos Tech for those...and I wasn't
kidding when I've often said in the past that they've inspired others.
Second Contract for one
And for antoher, Noah Gibb's very own Phantasmal which I only
inherited when he was overwhelmed by real life.
Kotaka's inspiration goes without saying.
On Tue, Dec 12, 2017 at 3:29 AM, Felix A. Croes <felix at dworkin.nl> wrote:
> bart at wotf.org wrote:
>
>>[...]
>> In all fairness, unless you have been running a persistent mud for quite a
>> while, or done live database conversions on a running system or such, its very
>> difficult to realize what really needs to happen.
>
> Sometimes new ideas are simply not accepted. DGD has had persistance and
> runtime upgrading for more than 20 years now. This doesn't fit into the
> LPmud view, and probably never will.
>
> Regards,
> Felix Croes
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