[DGD] Where did all the players go?

Blain blain20 at gmail.com
Wed Dec 13 12:02:19 CET 2017


Like I said, different types of persistence being discussed here.
Confusion yields no fruit.

Let's discuss fun stuff.  What features should be present in a basic
starter mudlib?

On Dec 13, 2017 04:58, "Raymond Jennings" <shentino at gmail.com> wrote:

> This is exactly my point and why I dug up one of dworkin's own posts
> that noah managed to snag for the phantasmal site.
>
> On Wed, Dec 13, 2017 at 2:55 AM,  <bart at wotf.org> wrote:
> > On Wed, 13 Dec 2017 02:36:49 -0600, Blain wrote
> >> Full persistence can be achieved using save files.
> >
> > No it cannot. You can get close, but it becomes a huge collection of
> hacks :-)
> >
> > Bart
> >>
> >> On Dec 13, 2017 02:27, <bart at wotf.org> wrote:
> >>
> >> > I believe this strongly depends on game design, and is not something
> one
> >> > can
> >> > say in general.
> >> >
> >> > The design you describe is one used by many games, and it can quite
> be a
> >> > valid
> >> > design, but this doesn't make it apply in general, and it is actually
> >> > inappropriate for other kinds of games.
> >> >
> >> > An important thing to remember in this:
> >> >
> >> > - with full persistence it is always possible to make things non
> persistent
> >> > - without full persistence its not possible to make things persist
> without
> >> > involving a lot of hacks.
> >> >
> >> > Obviously, lots of hacks is an option, but it is generally not the
> right
> >> > way.
> >> >
> >> > Bart.
> >> >
> >> > On Tue, 12 Dec 2017 22:29:17 -0600, Blain wrote
> >> > > I'm a firm believer that a fresh boot with no snapshot should yield
> >> > > a fully functional game world.  Every inch of the game should be
> >> > > loadable from an initial state from either a .c or .o file, or
> >> > > generated from a database of set descriptions.  Player modifications
> >> > > to the world could still be saved to disk, if desired.  All data
> >> > > about a player that isn't anchored in the world (such as a castle)
> >> > > should be removed from memory if the player isn't around.
> >> > >
> >> > > An early MMO (either EverQuest or Ultima Online, I forget) saw on
> >> > > day one and week one of opening that players do not behave as the
> >> > > game designer would expect, so letting them make wide sweeping
> >> > > changes to the game world will not pan out as designed.  I would not
> >> > > necessarily let them permanently raze a forest, for example, if you
> >> > > actually wanted it to grow back some day.  That is, unless you were
> >> > > very keen on keeping the players' focus on different areas at
> >> > > different times depending on availability and need of resources.
> >> > >
> >> > > On Dec 12, 2017 22:18, "Blain" <blain20 at gmail.com> wrote:
> >> > >
> >> > > Felix: Sorry for the off-topic plig.  it won't happen again.
> >> > >
> >> > > On Dec 12, 2017 18:40, "Raymond Jennings" <shentino at gmail.com>
> wrote:
> >> > >
> >> > > > In general I'm also wondering if my version of the kernel library
> >> > > > should be given a modernized facelift.  All I've done for the most
> >> > > > part is readd some features that I think never should have been
> >> > > > removed for the sake of Hydra.
> >> > > >
> >> > > > I have to admit that I've taken the kernel library's principles to
> >> > > > strong heart and even kotaka itself closely models it.
> >> > > >
> >> > > > On Tue, Dec 12, 2017 at 3:20 PM, Raymond Jennings <
> shentino at gmail.com>
> >> > > > wrote:
> >> > > > > Bitcoin is nothing but a speculative bubble anyway and they are
> too
> >> > > > > hot of a target for hackers anyway.  Plus as high as they're
> trading
> >> > > > > now, it's too late to get in at a bargain.
> >> > > > >
> >> > > > > Between all the government interference, exchanges being
> hacked, and
> >> > > > > so on I'd rather park my money in a *real* bank.
> >> > > > >
> >> > > > > Ironic side-trip considering that this thread touched on *in
> game*
> >> > > > > economies, which I'd rather talk about anyway.
> >> > > > >
> >> > > > > On Tue, Dec 12, 2017 at 3:10 PM, Felix A. Croes <
> felix at dworkin.nl>
> >> > > > wrote:
> >> > > > >> Blain <blain20 at gmail.com> wrote:
> >> > > > >>
> >> > > > >>> Side note: Here's my Chain.group referral link for investing
> in
> >> > Bitcoin
> >> > > > >>> with me. :) Email me for other referrals and into.
> >> > > > >>
> >> > > > >> Someone needs to check his computer for viruses; his account is
> >> > being
> >> > > > >> hijacked to recruit for dubious "investments."  I wouldn't
> like to
> >> > think
> >> > > > >> that you did this on purpose, because then I'd have to ban you.
> >> > > > >>
> >> > > > >> Regards,
> >> > > > >> Felix Croes
> >> > > > >> ____________________________________________
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> >> >
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