[DGD] DGD good choice for MUD with large-scale city simulation?

nikoroleva natasha.i.koroleva at gmail.com
Mon Dec 10 21:22:57 CET 2018


bart at wotf.org wrote:

>
> A long time ago I was looking at creating a releasable version, but I keep
> getting caught up in rough ends, stubs that 'really' should at least get
> some
> rudimentary implementation, and lack of time due to a very busy job.
>

You could release it anyway, maybe even find helpers. I'm not pressuring
you to do something you don't want, the state really doesn't matter in case
it is something you want to do.



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