[DGD] Kotaka v0.54
Raymond Jennings
shentino at gmail.com
Mon Nov 19 17:47:21 CET 2018
Unfortunately I didn't squash all the bugs.
I apologize for the inconvenience, but to upgrade to v0.54, please upgrade
from v0.52 one version at a time, including the patch releases.
This will involve repeatedly doing git checkouts for each tag, followed by
using the "upgrade" command after each checkout.
Keeping backups of your snapshot is strongly advised.
This is needless to say a pure maintenance release.
On Mon, Nov 19, 2018 at 3:54 AM Raymond Jennings <shentino at gmail.com> wrote:
> Ok, fixed the bugs.
>
> On Mon, Nov 19, 2018 at 2:27 AM Raymond Jennings <shentino at gmail.com>
> wrote:
>
>> Disregard this release I overlooked something important.
>>
>> v0.53.1 will be out soon
>>
>> On Mon, Nov 19, 2018 at 2:10 AM Raymond Jennings <shentino at gmail.com>
>> wrote:
>>
>>> Mostly a maintenance release, but there are some important caveats on
>>> the way:
>>>
>>> * The upgrading/patching process has been completely overhauled
>>>
>>> In an ongoing effort to prune System of external dependencies my next
>>> target was ObjectD's usage of Bigstruct.
>>>
>>> Surprisingly this led to a massive speedup.
>>>
>>> * SuspendD and CalloutD are deprecated
>>>
>>> Due to an earlier discussion on the DGD list, we now do not use system
>>> wide callout suspension.
>>>
>>> * Use ObjectD instead of ProgramD to store program_info records.
>>>
>>> This is part of the huge speedup.
>>>
>>> * Full recompiles are now mandatory for upgrades
>>>
>>> To keep things simple we now require all objects to be recompiled on a
>>> kotaka upgrade.
>>>
>>> git://github.com/shentino/kotaka v0.53
>>>
>>
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