[DGD] Version 0.55
Raymond Jennings
shentino at gmail.com
Tue Nov 20 16:36:21 CET 2018
Hopefully I ironed out all the kinks in object/upgrade management this time.
This time I also fixed a bug that was causing destructor handling to be
messed up.
Now, objects should properly have their destructors called.
Unless a destruct is being forced via ObjectD (such as when a module is
being force shutdown), in which case destructors should NOT be called.
By the way, anyone got advice on what features/directions to take this
project?
git://github.com/shentino/kotaka v0.55
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