[DGD] status() O_CALLOUTS overflow

bart at wotf.org bart at wotf.org
Tue Sep 11 12:16:53 CEST 2018


in data.cpp, in d_list_callouts:

    if (count > conf_array_size()) {
        return (Array *) NULL;
    }

So, the code says yes, and that doesn't look like an accident :-)

Bart.

On Tue, 11 Sep 2018 00:38:30 -0700, Raymond Jennings wrote
> Just curious, is DGD supposed to return nil for O_CALLOUTS if the
> number of callouts in an object exceeds the maximum array size?
> ____________________________________________
> https://mail.dworkin.nl/mailman/listinfo/dgd


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