[DGD] status() O_CALLOUTS overflow
Raymond Jennings
shentino at gmail.com
Tue Sep 11 14:24:29 CEST 2018
This just caused a nasty runtime error in the kernel library :P
On Tue, Sep 11, 2018 at 3:10 AM <bart at wotf.org> wrote:
>
> in data.cpp, in d_list_callouts:
>
> if (count > conf_array_size()) {
> return (Array *) NULL;
> }
>
> So, the code says yes, and that doesn't look like an accident :-)
>
> Bart.
>
> On Tue, 11 Sep 2018 00:38:30 -0700, Raymond Jennings wrote
> > Just curious, is DGD supposed to return nil for O_CALLOUTS if the
> > number of callouts in an object exceeds the maximum array size?
> > ____________________________________________
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>
>
> --
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