[MUD-Dev] Introductions and

coder at ibm.net coder at ibm.net
Sat Dec 20 19:23:26 CET 1997


On 13/12/97 at 03:32 PM, Adam Wiggins <nightfall at user2.inficad.com> said:
>[Stephen Zepp:]
>> I am wondering about the inconviencience of walking into a store and
>> seeing 20 different sword descriptions, 100 pieces of armor, and 35
>> types of helmets...NONE with names until I "name" them...don't get me
>> wrong, I like the idea, but ( I may have missed it ), couldn't _most_
>> text style interaction have some sort of "auto-naming" convention to
>> keep you from having to name 150 objects in a room that you may never
>> see again?

>You're confusing 'name' with description.  The situation you describe
>should look like so:

> ] n
> You enter Arms 'R' Us.
> This is a large, bare room.  On one wall are mounted quite a few
>different
> swords.  On another wall there is a myriad of armor.  On a third wall
>are
> several dozen helmets.
> Bubba the shopkeeper is standing here.
> ] look swords
> There seem to be around 20 different swords.  Most of them are typical
> longswords, but you notice two particularly rusty swords, three
>short-swords,
> two claymores, and a rapier.
> ] get short
> You get a shortsword from the wall.
> Bubba says, 'That's an excellent weapon for any use.  Sold to me by an
>older
>  hobbit fellow younger today, he said it served him quite well.'
> ] examine short
> You take a close look at the shortsword.
> It weighs around six stones.  The blade is about three handsbreath long.
> The hilt is wrapped in leather.  Delicate paterns are etched into the
> well-worn blade.  It could use some sharpening.
> ]
> Bubba says, 'Only fifty coppers for that fine item.'
> ] name sword Sting
> You will now call the shortsword 'Sting'.
> ] l in purse
> You have three copper pieces.
> ] doh
> ] return short
> You return the shortsword to its spot on the wall.
> Bubba says, 'You'll regret giving up such a bargain, my friend..'
> ] l
> This is a large, bare room.  On one wall are mounted quite a few
>different
> swords, one of which you recognize as the shortsword Sting.  On another
> wall there is a myriad of armor.  On a third wall are several dozen
>helmets.

With minor corrections noted later in this thread, you have it exactly
right.

--
J C Lawrence                               Internet: claw at null.net
----------(*)                              Internet: coder at ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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