[MUD-Dev] Life
clawrenc at cup.hp.com
clawrenc at cup.hp.com
Tue Jun 3 11:14:42 CEST 1997
In <3395ea73.5022142 at relay.mnsinc.com>, on 06/01/97
at 04:26 PM, caliban at darklock.com (Caliban Tiresias Darklock) said:
>'Within the context of the game' is the key there. Let me give you an
>example. A player I know decided it might be cool to play a six year
>old. Just a regular everyday six year old. She was having great fun
>with it for about six months; it opened a lot of RP possibilities for
>herself and others.
>The problem is, she ran into a character whose character background
>and concept indicated that he was a child molester. Entirely in
>keeping with his character, he kidnapped, molested, and killed her
>character. Just because she was a child. ...
To me the interesting question:
What if the first player in question had instead played a 90 year
old hobbling grandmother who had been knocked over the head and done
away by another character playing a mugger?
I suspect that the majority of the upset was centred on the fact that
first player was playing a child, and thus if they had been playing an
adult it would have been viewed with much greater cynicism.
Child molestation is a culturally charged item, more so than murder.
Was the real "crime" the fact that that a child was involved, or was
it that a character had been done away with in a disfavourable manner.
By your message content you infer the latter. By your choice of
emotive adjectives you imply the former. Which is it?
--
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------------(*) Internet: clawrenc at cup.hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
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