June 1997 Archives by date
Starting: Sun Jun 1 11:54:08 CEST 1997
Ending: Mon Jun 30 23:28:30 CEST 1997
Messages: 617
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] Life
ashen
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] Quests [was Resets, repops and quests]
Jeff Kesselman
- Resets, langs, and quests
ashen
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Life
Ling
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [RP v. Power Gaming v. Pkilling]
Jeff Kesselman
- [MUD-Dev] Resets, repops and quests
Alex Oren
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] RP: TIime to define
Jeff Kesselman
- [MUD-Dev] Rooms, 3D arrays, etc.
Ling
- [MUD-Dev] Resets, repops and quests
Chris Gray
- [MUD-Dev] Resets, repops and quests
Chris Gray
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- Reasonable danger [was Alright... IF your gonan do DESIESE...]
Matt Chatterley
- [MUD-Dev] Life
Huibai
- [MUD-Dev] Meta issues [was Alright... IF your gonan do DESIESE...]
Matt Chatterley
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Spoken Languages & Food [was RP thesis...]
Matt Chatterley
- [MUD-Dev] Life
coder at ibm.net
- Administrative posting
coder at ibm.net
- Administrative posting
coder at ibm.net
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Caliban Tiresias Darklock
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Administrative posting
Jeff Kesselman
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Caliban Tiresias Darklock
- [MUD-Dev] Life
Jon A. Lambert
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jon A. Lambert
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
Jon A. Lambert
- [MUD-Dev] [RP v. Power Gaming v. Pkilling]
Caliban Tiresias Darklock
- [MUD-Dev] RP: TIime to define
Caliban Tiresias Darklock
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Spoken Languages & Food [was RP thesis...]
Adam Wiggins
- [MUD-Dev] Resets, repops and quests
clawrenc at cup.hp.com
- [MUD-Dev] Habitat Data
clawrenc at cup.hp.com
- PKilling (was Life)
Brandon Gillespie
- [MUD-Dev] Rooms, 3D arrays, etc.
Miroslav Silovic
- [MUD-Dev] Spoken Languages & Food [was RP thesis...]
Nathan Yospe
- A quick apology...
Jeff Kesselman
- The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Nathan Yospe
- [MUD-Dev] Resets, repops and quests
Alex Oren
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- Room-based vs. coordinate-based
Alex Oren
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
Jamie Norrish
- [MUD-Dev] Rooms, 3D arrays, etc.
Chris Gray
- [MUD-Dev] Re: Administrative notes
Marian Griffith
- [MUD-Dev] Taming free PK
Marian Griffith
- [MUD-Dev] Life
Marian Griffith
- [MUD-Dev] Reasonable danger [was Alright... IF your gonan do DESIESE...]
Marian Griffith
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Reasonable danger [was Alright... IF your gonan do DESIESE...]
Jeff Kesselman
- [MUD-Dev] Life
Marian Griffith
- [MUD-Dev] Life
Marian Griffith
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Marian Griffith
- [MUD-Dev] Room-based vs. coordinate-based
Nathan Yospe
- [MUD-Dev] The reality of constant combat??
Jon A. Lambert
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Reasonable danger [was Alright... IF your gonan
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] The reality of constant combat??
Adam Wiggins
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] Room-based vs. coordinate-based
Adam Wiggins
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] RP/PG examples
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] Room-based vs. coordinate-based
Chris Gray
- [MUD-Dev] Room-based vs. coordinate-based
Alex Oren
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
clawrenc at cup.hp.com
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- [MUD-Dev] RP/PG examples
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Taming free PK
clawrenc at cup.hp.com
- [MUD-Dev] Rooms, 3D arrays, etc.
clawrenc at cup.hp.com
- [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Resets, repops and quests
clawrenc at cup.hp.com
- [MUD-Dev] The reality of constant combat??
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Resets, repops and quests
Huibai
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] The reality of constant combat??
Caliban Tiresias Darklock
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Marian Griffith
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Ling
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] RP/PG examples
Adam Wiggins
- Computers can't....
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Adam Wiggins
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Jon A. Lambert
- [MUD-Dev] Life
Jon A. Lambert
- [MUD-Dev] The reality of constant combat??
Jon A. Lambert
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Taming free PK
Adam Wiggins
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
Chris Gray
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Rooms, 3D arrays, etc.
Miroslav Silovic
- [MUD-Dev] Life
Jamie Norrish
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Alex Oren
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
clawrenc at cup.hp.com
- [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
clawrenc at cup.hp.com
- [MUD-Dev] Resets, repops and quests
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
Jamie Norrish
- [MUD-Dev] Room-based vs. coordinate-based
Huibai
- [MUD-Dev] The reality of constant combat??
Huibai
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Combat and Roleplay
Jeff Kesselman
- [MUD-Dev] Death
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
Jon A. Lambert
- [MUD-Dev] Taming free PK
Jeff Kesselman
- [MUD-Dev] Rooms, 3D arrays, etc.
Jon A. Lambert
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Learning
Todd Lair
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Levels and Goals [was Alright..IF your gonan do
Jeff Kesselman
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Adam Wiggins
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] RP/PG examples
Jeff Kesselman
- [MUD-Dev] Computers can't....
Jeff Kesselman
- [MUD-Dev] Rooms, 3D arrays, etc.
Jeff Kesselman
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] RP/PG examples
Caliban Tiresias Darklock
- [MUD-Dev] Computers can't....
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- Message problems with this list
coder at ibm.net
- [MUD-Dev] Room-based vs. coordinate-based
Chris Gray
- [MUD-Dev] Rooms, 3D arrays, etc.
Chris Gray
- [MUD-Dev] Learning
Travis S Casey
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
clawrenc at cup.hp.com
- [MUD-Dev] Life
Nathan Yospe
- Greetings
Koster
- [MUD-Dev] Rooms, 3D arrays, etc.
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
Nathan Yospe
- Another Introduction...
Travis S Casey
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- Lorry's document on wizard-hood
clawrenc at cup.hp.com
- [MUD-Dev] Combat and Roleplay
clawrenc at cup.hp.com
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] Learning
Jamie Norrish
- [MUD-Dev] Threaded rand()
Ling
- [MUD-Dev] Learning
Ling
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
Ling
- I have no words and I must design
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
Ling
- TSR has been bought.
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Matt Chatterley
- DESIGN: The Physics of Magic
coder at ibm.net
- [MUD-Dev] over the shoudler view
Jeff Kesselman
- [MUD-Dev] Rooms, 3D arrays, etc.
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
Jeff Kesselman
- [MUD-Dev] Life
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Lorry's document on wizard-hood
Jeff Kesselman
- [DESIGN] the physcis of magic.
Jeff Kesselman
- [MUD-Dev] The reality of constant combat??
Jon A. Lambert
- RIME/Fido nolstalgia
Adam Wiggins
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] Death
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- a definition of role-playing
Travis S Casey
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] The reality of constant combat??
Jeff Kesselman
- [MUD-Dev] Death
Jeff Kesselman
- [RP] The thoughful player
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- web archive for MUD Design List ?
Dmitri Kondratiev
- [WotC TSR buyout] WotC Survey
Jeff Kesselman
- [MUD-Dev] The Lessons of Lucasfilm's Habitat
coder at ibm.net
- The laws of probability
coder at ibm.net
- [MUD-Dev] Rooms, 3D arrays, etc.
Jon A. Lambert
- "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] RP=MUSH/PG=MUD
Martin Keegan
- [MUD-Dev] Life
Martin Keegan
- [MUD-Dev] "short" Introductory Message (fwd)
Chris Gray
- [MUD-Dev] Life
coder at ibm.net
- Physical Space Representation
Mathue Moyer
- [MUD-Dev] "short" Introductory Message (fwd)
coder at ibm.net
- [MUD-Dev] "short" Introductory Message (fwd)
Caliban Tiresias Darklock
- [MUD-Dev] MUDs - An environment, not a game
Raz
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Raz
- [MUD-Dev] "short" Introductory Message (fwd)
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] "short" Introductory Message (fwd)
Jeff Kesselman
- [MUD-Dev] over the shoudler view
Raz
- [MUD-Dev] The laws of probability
Chris Gray
- [MUD-Dev] "short" Introductory Message (fwd)
Chris Gray
- "From Kansas to Oz"
Chris Gray
- Text output [was "short" Introductory Message (fwd)]
Matt Chatterley
- [MUD-Dev] Lorry's document on wizard-hood
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- [MUD-Dev] web archive for MUD Design List ?
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Death
clawrenc at cup.hp.com
- [MUD-Dev] The laws of probability
clawrenc at cup.hp.com
- (fwd) RESEARCH: Why do you admin a Mud?
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Alex Oren
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- [MUD-Dev] Room-based vs. coordinate-based
Brandon J. Rickman
- [MUD-Dev] Death
Jeff Kesselman
- [MUD-Dev] Genuinely brief intro
Dr. Cat
- [MUD-Dev] Genuinely brief intro
Jeff Kesselman
- [MUD-Dev] web archive for MUD Design List ?
Dmitri Kondratiev
- [MUD-Dev] web archive for MUD Design List ?
clawrenc at cup.hp.com
- Commercial interests and rules
clawrenc at cup.hp.com
- [MUD-Dev] "From Kansas to Oz"
clawrenc at cup.hp.com
- [MUD-Dev] Genuinely brief intro
Chris Gray
- mention from Mud-Dev
clawrenc at cup.hp.com
- [MUD-Dev] Genuinely brief intro
Dr. Cat
- [MUD-Dev] Life
Ling
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] Life
Adam Wiggins
- [MUD-Dev] The laws of probability
Adam Wiggins
- [MUD-Dev] Physical Space Representation
coder at ibm.net
- [MUD-Dev] The laws of probability
coder at ibm.net
- [MUD-Dev] Room-based vs. coordinate-based
coder at ibm.net
- [MUD-Dev] "From Kansas to Oz"
Jeff Kesselman
- [MUD-Dev] Genuinely brief intro
Jeff Kesselman
- [MUD-Dev] MUDs - An environment, not a game
Adam Wiggins
- [MUD-Dev] I have no words and I must design
Adam Wiggins
- [MUD-Dev] Genuinely brief intro
Dr. Cat
- [MUD-Dev] Genuinely brief intro
Koster
- [MUD-Dev] Genuinely brief intro
Jeff Kesselman
- [MUD-Dev] "From Kansas to Oz"
clawrenc at cup.hp.com
- [MUD-Dev] Genuinely brief intro
clawrenc at cup.hp.com
- [MUD-Dev] The laws of probability
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Intellectual property
Caliban Tiresias Darklock
- [MUD-Dev] Room-based vs. coordinate-based
Brandon J. Rickman
- Digest support
coder at ibm.net
- [MUD-Dev] "From Kansas to Oz"
Jeff Kesselman
- List message losses
coder at ibm.net
- [MUD-Dev] Genuinely brief intro
Jeff Kesselman
- [MUD-Dev] Intellectual property
Jeff Kesselman
- [MUD-Dev] "From Kansas to Oz"
Miroslav Silovic
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- [MUD-Dev] Room-based vs. coordinate-based
Miroslav Silovic
- [MUD-Dev] The laws of probability
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] "From Kansas to Oz"
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] "From Kansas to Oz"
clawrenc at cup.hp.com
- [MUD-Dev] "From Kansas to Oz"
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
coder at ibm.net
- [MUD-Dev] "From Kansas to Oz"
coder at ibm.net
- [MUD-Dev] Room-based vs. coordinate-based
Marian Griffith
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- Room-based vs. coordinate-based
S001GMU at nova.wright.edu
- [MUD-Dev] Room-based vs. coordinate-based
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Miroslav Silovic
- Testing.
coder at ibm.net
- Room-based vs. coordinate-based
S001GMU at nova.wright.edu
- [MUD-Dev] Room-based vs. coordinate-based
Brandon J. Rickman
- [MUD-Dev] Room-based vs. coordinate-based
Chris Gray
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Marian Griffith
- Persistancy
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Life
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] "short" Introductory Message (fwd)
Chris Gray
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- Name/language generation
Oliver Jowett
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Marian Griffith
- [MUD-Dev] "short" Introductory Message (fwd)
Marian Griffith
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] "short" Introductory Message (fwd)
Jeff Kesselman
- [MUD-Dev] Name/language generation
Brandon Cline
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] Name/language generation
Chris Gray
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Nathan Yospe
- [MUD-Dev] Name/language generation
Shawn Halpenny
- [MUD-Dev] Life
Martin Keegan
- [MUD-Dev] Name/language generation
Brandon Gillespie
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] "From Kansas to Oz"
Brandon Gillespie
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Alex Oren
- [MUD-Dev] Name/language generation
Jamie Norrish
- Git out the boar spear, Martha!
Chris Gray
- Population container
Wout Mertens
- [MUD-Dev] Name/language generation
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Marian Griffith
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Marian Griffith
- [MUD-Dev] "short" Introductory Message (fwd)
Marian Griffith
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] Population container
Brandon Cline
- [MUD-Dev] Population container
Jon A. Lambert
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jon A. Lambert
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] Population container
Chris Gray
- [MUD-Dev] Name/language generation
Martin Keegan
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] RP=MUSH/PG=MUD
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] RP=MUSH/PG=MUD
Martin Keegan
- [MUD-Dev] Population container
Nathan Yospe
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Git out the boar spear, Martha!
Nathan Yospe
- Dragons... size and history
Nathan Yospe
- Dragons (Couldn't resist)
Nathan Yospe
- [MUD-Dev] Heroes
Nathan Yospe
- [MUD-Dev] Alright... IF your gonan do OWLs...
Nathan Yospe
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- [MUD-Dev] "short" Introductory Message (fwd)
Marian Griffith
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Marian Griffith
- [MUD-Dev] "short" Introductory Message (fwd)
Simon Miller
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- [MUD-Dev] Git out the boar spear, Martha!
Matt Chatterley
- [MUD-Dev] RP=MUSH/PG=MUD
Marian Griffith
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- Black Rabbit & Vworlds-biz mail list
Frank Crowell
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Brandon Cline
- Supporting RP+PG
Huibai
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Nathan Yospe
- Integrating PK
Matt Chatterley
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] common server design
Chris Gray
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- [MUD-Dev] Supporting RP+PG
Jeff Kesselman
- (no subject)
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- The Difference between..
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Alex Oren
- [MUD-Dev] Life
Alex Oren
- (subject missing)
mud-dev at null.net
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Jeff Kesselman
- Neighborhoods (was room-based v coord-based)
S001GMU at nova.wright.edu
- [MUD-Dev] Supporting RP+PG
Huibai
- [MUD-Dev] Git out the boar spear, Martha!
Matt Chatterley
- [MUD-Dev] The Difference between..
Adam Wiggins
- [MUD-Dev] RP=MUSH/PG=MUD
Adam Wiggins
- [MUD-Dev] Git out the boar spear, Martha!
Adam Wiggins
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] The Difference between..
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
coder at ibm.net
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Marian Griffith
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] Supporting RP+PG
Caliban Tiresias Darklock
- [MUD-Dev] common server design
Caliban Tiresias Darklock
- [MUD-Dev] Integrating PK
Adam Wiggins
- [MUD-Dev] Integrating PK
Marian Griffith
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Adam Wiggins
- [MUD-Dev] Room-based vs. coordinate-based
Nathan Yospe
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Alex Oren
- [MUD-Dev] Integrating PK
Adam Wiggins
- [MUD-Dev] Room-based vs. coordinate-based
Alex Oren
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Nathan Yospe
- Pen-and-paper and Computer-based systems
Alex Oren
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- [MUD-Dev] User Interface (was: RP=MUSH/PG=MUD)
Shawn Halpenny
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Shawn Halpenny
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] Supporting RP+PG
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Huibai
- [MUD-Dev] Git out the boar spear, Martha!
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Matt Chatterley
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] common server design
Chris Gray
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Alex Oren
- [MUD-Dev] Room-based vs. coordinate-based
Alex Oren
- [MUD-Dev] Rumours
Adam Wiggins
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] Life
clawrenc at cup.hp.com
- [MUD-Dev] Population container
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] common server design
Caliban Tiresias Darklock
- [MUD-Dev] "From Kansas to Oz"
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Nathan Yospe
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Rumours
Marian Griffith
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Brandon J. Rickman
- [MUD-Dev] Integrating PK
Marian Griffith
- [MUD-Dev] Integrating PK
Jeff Kesselman
- [MUD-Dev] Integrating PK
Jeff Kesselman
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
Alex Oren
- [MUD-Dev] Integrating PK
Jeff Kesselman
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] Integrating PK
Caliban Tiresias Darklock
- Levels and XP
Huibai
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Meta
clawrenc at cup.hp.com
- [MUD-Dev] Git out the boar spear, Martha!
clawrenc at cup.hp.com
- [MUD-Dev] "short" Introductory Message (fwd)
Nathan Yospe
- [MUD-Dev] Rumours
Marian Griffith
- [MUD-Dev] common server design
Chris Gray
- [MUD-Dev] non pk dealing with conflicts
Marian Griffith
- [MUD-Dev] "short" Introductory Message (fwd)
Jeff Kesselman
- [MUD-Dev] Neighborhoods (was room-based v coord-based)
Brandon J. Rickman
- [MUD-Dev] Room-based vs. coordinate-based
Brandon J. Rickman
- [MUD-Dev] Rumours
Jon A. Lambert
- [MUD-Dev] "short" Introductory Message (fwd)
Jon A. Lambert
- [MUD-Dev] common server design
Jeff Kesselman
- [MUD-Dev] Rumours
Jeff Kesselman
- [MUD-Dev] RP=MUSH/PG=MUD
Jon A. Lambert
- [MUD-Dev] Integrating PK
Adam Wiggins
- [MUD-Dev] Integrating PK
Jeff Kesselman
- [MUD-Dev] Integrating PK
Jon A. Lambert
- [MUD-Dev] Integrating PK
Adam Wiggins
- [MUD-Dev] common server design
Jon A. Lambert
- [MUD-Dev] Integrating PK
Brandon Cline
- [MUD-Dev] common server design
Caliban Tiresias Darklock
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] common server design
Caliban Tiresias Darklock
- [MUD-Dev] RP=MUSH/PG=MUD
Caliban Tiresias Darklock
- [MUD-Dev] Alright... IF your gonan do DESIESE...
Alex Oren
- noise
Alex Oren
- [MUD-Dev] Rumours
Shawn Halpenny
- [MUD-Dev] Integrating PK
Shawn Halpenny
- Neighborhood watch
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
Shawn Halpenny
- [MUD-Dev] Rumours
Shawn Halpenny
- [MUD-Dev] common server design
Jeff Kesselman
- [MUD-Dev] Mob AI
Brandon Cline
- Hardcore server design
Alex Oren
- [MUD-Dev] Integrating PK
Huibai
- [MUD-Dev] RP=MUSH/PG=MUD
Martin Keegan
- [MUD-Dev] Life
Martin Keegan
- [NOISE] common server design
Martin Keegan
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- [MUD-Dev] RP=MUSH/PG=MUD
Chris Gray
- [MUD-Dev] Integrating PK
Brandon Cline
- [MUD-Dev] common server design
Chris Gray
- [MUD-Dev] Integrating PK
Nathan Yospe
- try it out!
Chris Gray
- [MUD-Dev] Mob AI
Chris Gray
- [MUD-Dev] Integrating PK
Chris Gray
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Levels and XP
Martin Keegan
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
Martin Keegan
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] Population container
Wout Mertens
- Population container
Wout Mertens
- [MUD-Dev] Levels and XP
Huibai
- [MUD-Dev] RP=MUSH/PG=MUD
Nathan Yospe
- [MUD-Dev] Levels and XP
Nathan Yospe
- [MUD-Dev] Integrating PK
Huibai
- [MUD-Dev] Mob AI
Martin Keegan
- [MUD-Dev] common server design
Jon A. Lambert
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Jon A. Lambert
- [MUD-Dev] Flexible, Modular Server Design
Brandon Cline
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] Levels and XP
Simon Miller
- [MUD-Dev] "short" Introductory Message (fwd)
Simon Miller
- [MUD-Dev] Another Approach (was: Integrating PK)
Brandon Gillespie
- [MUD-Dev] common server design
Chris Gray
- [MUD-Dev] Integrating PK
Matt Chatterley
- [MUD-Dev] Levels and XP
Matt Chatterley
- [MUD-Dev] Flexible, Modular Server Design
Jeff Kesselman
- [MUD-Dev] Flexible, Modular Server Design
Chris Gray
- [MUD-Dev] Another Approach (was: Integrating PK)
Nathan Yospe
- [MUD-Dev] Another Approach (was: Integrating PK)
Jon A. Lambert
- [MUD-Dev] Rumours
Marian Griffith
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Caliban Tiresias Darklock
- [MUD-Dev] Level abstractions
Huibai
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] Neighborhood watch
Nathan Yospe
- [MUD-Dev] common server design
Alex Oren
- [MUD-Dev] common server design
Jeff Kesselman
- [MUD-Dev] common server design
Cynbe ru Taren
- [MUD-Dev] Room-based vs. coordinate-based
Brandon J. Rickman
- [MUD-Dev] Alright... IF your gonna do Disease...
Jon A. Lambert
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Jon A. Lambert
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Jon A. Lambert
- [MUD-Dev] Neighborhood watch
Chris Gray
- [MUD-Dev] Neighborhood watch
Brandon J. Rickman
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] thread splitting
coder at ibm.net
- [MUD-Dev] thread splitting
coder at ibm.net
- [MUD-Dev] Neighborhood watch
Nathan Yospe
- thread splitting
Alex Oren
- [MUD-Dev] RP=MUSH/PG=MUD
clawrenc at cup.hp.com
- [MUD-Dev] Alright... IF your gonan do DESIESE...
clawrenc at cup.hp.com
- [MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
- [MUD-Dev] thread splitting
Caliban Tiresias Darklock
- [MUD-Dev] Git out the boar spear, Martha!
clawrenc at cup.hp.com
- [MUD-Dev] The Difference between..
clawrenc at cup.hp.com
- [MUD-Dev] common server design
clawrenc at cup.hp.com
- [MUD-Dev] The Difference between..
Jeff Kesselman
- [MUD-Dev] Supporting RP+PG
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] Room-based vs. coordinate-based
clawrenc at cup.hp.com
- [MUD-Dev] common server design
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
clawrenc at cup.hp.com
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] Integrating PK
Jeff Kesselman
- [MUD-Dev] Supporting RP+PG
Huibai
- [MUD-Dev] Nation of shopkeepers
Huibai
- [MUD-Dev] "short" Introductory Message (fwd)
Martin Keegan
- [MUD-Dev] "short" Introductory Message (fwd)
clawrenc at cup.hp.com
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Jon A. Lambert
- Senses & geographical events
Wout Mertens
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Martin Keegan
- [MUD-Dev] Git out the boar spear, Martha!
Jon A. Lambert
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- Additions to sensory planes
Wout Mertens
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Matt Chatterley
- [MUD-Dev] Git out the boar spear, Martha!
Matt Chatterley
- [MUD-Dev] Level abstractions - Realism vs Game Issues
Marian Griffith
- [MUD-Dev] Nation of shopkeepers
Jeff Kesselman
- Nation of shopkeepers
Martin Keegan
- [MUD-Dev] Nation of shopkeepers
Adam Wiggins
Last message date:
Mon Jun 30 23:28:30 CEST 1997
Archived on: Fri Dec 28 23:24:22 CET 2012
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