[MUD-Dev] RP=MUSH/PG=MUD
Jeff Kesselman
jeffk at tenetwork.com
Sun Jun 22 12:42:26 CEST 1997
At 11:10 AM 6/22/97 PST8PDT, Adam Wiggins wrote:
>Still not my point. The point is that players can *know*, from the start,
>all the (set) rules which govern the world. Players can't look at the
>source code for the mud (usually). This is the difference to which I
>refer.
>If you mean rules that the DM just pulls out of their ass, then this isn't
>a rule at all. More below.
I think we just defined the difference between a Roleplayer and a Ruleplayer.
I doubt its worth continuing.
Jeff Kesselman
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