Ho hum
coder at ibm.net
coder at ibm.net
Fri Nov 28 10:33:56 CET 1997
Forwarded copy of an email between Ling and I:
Now I have time for a more complete reply...
On Tue, 25 Nov 1997 coder at ibm.net wrote:
> Consider the case of your players viewing the battlefield:
>
> Two players may see, and may need to interpret what they see entirely
> differently.
>
> Bubba may see his 5th infantry advancing as a group with his 7th
> cavalry. It is useful for him to see them operating as a group as he
> created that group and coordination.
>
> Conversely, Boffo would merely see the infantry on one side, and the
> cavalry on the other, quite likely not noting their collusion, or if he
> does, having to mentally overlay that model over his reports ("Ahh! The
> infantry and cavalry are working together as so!".
Damnit! I've already decided I hate you for pointing out cases which I
didn't consider. Lucky for me, I'm not going for the perfectionist
approach! :P
It's more likely to be orientated around personal confrontations. I
shalln't send the players' squads to take out military. It's more covert,
so hopefully making interesting games of hide and seek with objectives
rather than seek & destroy. The worse outright confrontations I can
think of are base assaults and spaceship assaults. The meekest being
recce (You mission, should you decide to accept it is to find out what the
enemy is having for dinner).
My first task though, will be to try and work out a system of almost 3D
rooms but it doesn't need to be a super accurate... Having found out that
my original proposal of 200 x 200 squares consisting of 5x5m will not be
welcomed by Cold and some sort of heirarchy node system is preferred.
Life.
PS: Advance warning, if I find out I can't do what I want technically,
I'll probably abandon. This is just a side thing I'm doing for the hell
of it. :)
Ling Lo
Screemer!
| Electrical & Electronic Dept
Bounce!Bounce!Bounce!Arc!Bounce! _O_O_ Loughborough University, England
Bounce!Arc!Bounce!Arc!Arc!Bounce!
--
J C Lawrence Internet: claw at null.net
----------(*) Internet: coder at ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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