[MUD-Dev] games gender bias (Re: Affecting the world)
clawrenc at cup.hp.com
clawrenc at cup.hp.com
Fri Sep 19 12:24:10 CEST 1997
In <199709190043.3719.hridil.ifi.uio.no at ifi.uio.no>, on 09/18/97
at 07:16 PM, Ola Fosheim Gr stad <olag at ifi.uio.no> said:
>Marian Griffith <gryphon at iaehv.nl> wrote:
>>> So then the question might be:
>>> Outside of traditional muds, what games attract a large female
>>> following?
>>
>>I tried to avoid this kind of discussion. It isn't particularly con-
>>structive. Attracting male or female players should not be a goal in
>>itself. What I wanted to point out was that 'combat' muds are single
>>minded. At least that was the most important thing I wanted to say.
>Oh yes, it should be a goal by itself! If you are able to attract
>female players, male players will come, driven by their very own
>nature... :-)
This begs the question:
Is sexual diversity in a game's player base a Good Thing?
followed by:
Is sexual diversity in a game's player base a desirable thing?
There is a lot to be argued on either side of both questions.
--
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------------(*) Internet: clawrenc at cup.hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
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