[MUD-Dev] Unique items (was: Graphic MUDS/Ultima Online)

Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
Thu Feb 19 08:16:00 CET 1998


[Chris L:]

:  I've coined the terms, "Self-realising object", and "self-ignorant
:object", to specify the difference between objects which can be
:dynamically torn down and rebuilt without impact, and those that can't.

Hmm. Those are going to be tough for me to keep straight!

:Players obviously come into the self-realising camp.  However player
:controlled robots, avatars, remote cameras, etc etc etc are also
:implicitly self-realising as they pick it up by contagion from their
:controlling players.

Yep. Hopefully players won't do that too much, however, else the load
could go through the roof! Perhaps the requirements for doing that sort
of thing could be expensive in the world.

--
Chris Gray   cg at ami-cg.GraySage.Edmonton.AB.CA



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