[MUD-Dev] You, the game of philosophy.
JC Lawrence
claw at under.Eng.Sun.COM
Wed Jan 7 17:28:18 CET 1998
On Tue, 6 Jan 1998 16:07:14 PST8PDT Ola wrote:
> JC Lawrence <claw at under.Eng.Sun.COM> wrote:
>> On Sat, 27 Dec 1997 15:49:27 PST8PDT Ola wrote:
>>> Hey, this is a great idea. Let the world consist of a fixed set
>>> of characters, let people pick up available characters and play
>>> them....
...
>> Its definitely a "neat" idea, and very attractive intellectually,
>> however I'd have a hard time ever thinking of this as either "fun"
>> or a game.
> Well, JC, when I talk about muds in general I think about what would
> appeal to a larger audience. When I talk about RPing then I talk
> about what I personally would enjoy.
Quite -- I do similarly except that I don't add the RP criteria. In
this particular case I have difficulty seeing the scenario as
presented, ejoyable. As stated above, I agree that it is a
fascinating concept.
> I'm not particularly interested in the game part of regular online
> games. The gamepart usually sucks compared to well-crafted
> singleuser games.
Ahh -- for me the entire thing is a game. This is of course implicit
in my view that life as a whole (and in its details), is a game.
>> But, getting back to the point, the repertoire is infinite and
>> endlessly malleable.
> Infinite? Yeah, if you have an ever-expanding mind and live
> forever.. (It is finite formally :^)
Nahh, infinite...
--
J C Lawrence Internet: claw at null.net
Internet: coder at ibm.net
----------(*) Internet: jc.lawrence at sun.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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