[MUD-Dev] Re: WIRED: Kilers have more fun
J C Lawrence
claw at under.engr.sgi.com
Wed Jul 1 12:28:47 CEST 1998
On Tue, 30 Jun 1998 03:28:40 -0700
Richard Woolcock<KaVir at dial.pipex.com> wrote:
> J C Lawrence wrote:
>> If you really want players to set up burger flipping enterprises
>> and others such in your MUDs, and you want such attempts to be the
>> default, you're going to have to establish event (player-visible
>> effects) rates and feedback rates for burger joint attempts that
>> match or exceed the event rates of shish kebabbing newbies.
> Or make shish kebabbing newbies a very messy, predictable and
> unrewarding event?
Its difficult to make in unrewarding when it continues to create such
a large and often emotive effect on the victim. "Hey! You killed me
you arsehole! I'm gonna get you!" Is one hell of a reward to try and
combat via code.
> The result? Hopefully killing will only be done out of necessity or
> for political gain.
And the above?
--
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------(*) Internet: claw at under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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