[MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report
Ling
K.L.Lo-94 at student.lboro.ac.uk
Thu Jul 9 14:28:52 CEST 1998
On Wed, 8 Jul 1998, Koster, Raph wrote:
> >
> BTW, Creatures has now been adapted to fly model fighter planes with
> goal-based missions, organizational ("flocking squadrons?") behaviors
> and the like. By all reports it's successful. That was the proof of
> concept test for the next stage: putting Creatures in the seat of real
> air forces. There was a brief blurb about it in one magazine or other
> recently--it's a military contractor project in the UK. Creatures was
> done by people who made a game just as a proof of concept--their intent
> was always serious research. It's quite fun to play with, too.
<after a short complaint that no one read this link last time round>
Slightly more detail may be found at:
<URL:http://www.newscientist.com/ns/980509/features.html>
It describes how the Norn's brains are parititioned and evolve along with
the concept of 'emotions' inside neural networks. CyberLife is working
for DERA which is one of those rare agencies that like Blue Sky projects.
| Ling Lo of Remora (Top Banana)
_O_O_ Elec Eng Dept, Loughborough University, UK. kllo at iee.org
More information about the mud-dev-archive
mailing list