[MUD-Dev] Re: Job offer for multiplayer game development
Nathan F Yospe
yospe at hawaii.edu
Wed Jul 15 20:32:25 CEST 1998
On Wed, 15 Jul 1998, S. Patrick Gallaty wrote:
:Gads.
:Tall order, but it sounds like a wild position.
:Do we think *anyone* has this kind of experience?
I'm fairly sure I don't... scalability I can do, but this sounds... heavy.
:Subject: [MUD-Dev] Job offer for multiplayer game development
:>A gaming company (you probably own one of their boxes) has a position
:>in the San Francisco Bay area for someone to help them get a massively
:>multiplayer game server running (~1Million simultaneous players is the
:>base target). I don't know if they are doing anything MUD-like, but
:>knowing a little about the people involved I suspect they'd be open to
:>the idea. The project is in trouble and they need someone very good
:>to wade in and get the damned thing working. They need someone who
:>knows their stuff: currently it doesn't scale past the low hundreds.
:>Client technical notes: Be able to syncronise multiple servers,
:>multi-threading/multi processor applications, TCIP/IP, low level
:>networkiing stuff, expert at distubuted systems, UNIX (solaris???), C,
:>C++, Internet, etc yada yada. Nothing terribly unusual outside of how
:>far they want to scale it and the distribution.
:>They're willing to pay, and they need someone last week. I don't know
:>if they have the time for visa questions, but its worth asking and
:>they may be able to fast track something.
:>Please contact me directly with any questions. Yes, I wish to hell I
:>could take the job myself, but I'm already obliged to SGI.
Oh yeah, that too... I've already got obligations, though this is almost
tempting enough to drop some of them...
Nathan F. Yospe - Aimed High, Crashed Hard, In the Hanger, Back Flying Soon
Jr Software Engineer, Textron Systems Division (On loan to Rocketdyne Tech)
(Temporarily on Hold) Student, University of Hawaii at Manoa, Physics Dept.
yospe#hawaii.edu nyospe#premier.mhpcc.af.mil http://www2.hawaii.edu/~yospe/
More information about the mud-dev-archive
mailing list