[MUD-Dev] Re: Ansii color, needing some specs and or pointers.

S. Patrick Gallaty choke at sirius.com
Mon Jul 27 23:54:17 CEST 1998


I guess my first advice would be to look at examples... 
the nightmare mudlib offered at www.imaginary.com is 
a great start in this direction.

-----Original Message-----
From: Ben Greear <greear at cyberhighway.net>
To: mud-dev <mud-dev at kanga.nu>
Date: Monday, 27 July, 1998 22:50
Subject: [MUD-Dev] Ansii color, needing some specs and or pointers.


>
>
>The players keep yelping at me to provide some ansi color, but I'm
>clueless on the art, so I thought I'd see if any of you had any
>pointers?  Surely I'm not the only one to be faced with this
>scourge!
>
>Thanks,
>Ben
>
>Ben Greear (greear at cyberhighway.net)  http://www.primenet.com/~greear 
>Author of ScryMUD:  mud.primenet.com 4444
>http://www.primenet.com/~greear/ScryMUD/scry.html
>
>
>-- 
>MUD-Dev: Advancing an unrealised future.
>
>





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