[MUD-Dev] Re: The great crusade....

J C Lawrence claw at under.engr.sgi.com
Tue Jun 16 10:13:55 CEST 1998


On Mon, 15 Jun 1998 21:13:45 -0500 
Koster, Raph<rkoster at origin.ea.com> wrote:

>> From: J C Lawrence

> OK, JCL, you're going to have to tell me the search criteria you're
> using to turn up these websites. :) Many of them (the Gamasutras and
> the like) I visit already, but this one is new to me...

I flood-fill, very literally.  I typically average 20 - 30 open
netscape windows at any one time, and often more.  My standard
browsing technique is to middle-click (open new window) on every link
on a page that looks interesting, and whenever I find a search
feature, to open new windows on it with the results of every
interesting search setting I can think of then.  Flood fill.

I found this site thru a tangled weave.  SlashDot referenced an artcle
at InfoWorld on Linux, which in turn referenced another article at
<forget zine> on Open Source, which in turn referenced an article at
Utne reader on Open Source, and Utne Reader turned out to host forums
and to have a search feature, which in turn revealed the existence of
the Suite101 forum hoster which also has a search feature....  Click
click click click -- lotsa windows open and an interesting looking
match at Suite101 for "MUD".

>> URL:http://www.suite101.com/articles/article.cfm/6102
>> 
> I noted that in one of his other articles he highly recommends
> Medievia.  Hurm...

<shrug>

I went thru his entire article base.  Mostly unremarkable, if quite
articulate for a teen.  The article I posted seemed the most
provocative.  

Unfortunately his email address is hidden and Suite101 requires
membership before posting to their discussions, or I would have
pointed him at MUD-Dev.

>> On the MUD I found, which I will now refer to as the "gem MUD,"
>> getting purged by the gods was extremely easy. Many actions which
>> might bring you only a warning on a normal MUD would be punished by
>> a harsh and public humiliation by the gods before a nuke.

> Isn't this what Aristotle of Threshold touts as a key feature of his
> mud?

Don't bait the boy, its not nice and all mortification is good for the
soul.  <blink busily>  

<<I'm slightly surprised that Aristotle has not subscribed to
MUD-Dev>>

> For even though I myself would prefer an environment where I were
> totally immersed (that happens to be my style of play--IC all the
> way, never to break it except in OOC areas if any), there's really
> DAMN few people who actually like that.

Aye, you can count me among those without interest in immersive RP,
tho I'm not a GoP'er either.  <Eek!  Label shortage!>

--
J C Lawrence                               Internet: claw at null.net
(Contractor)                               Internet: coder at ibm.net
---------(*)                     Internet: claw at under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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