[MUD-Dev] XShipWars
J C Lawrence
claw at under.engr.sgi.com
Mon Mar 23 10:12:56 CET 1998
On Wed, 18 Mar 1998 23:14:59 PST8PDT
Jon A Lambert<jlsysinc at ix.netcom.com> wrote:
> On 18 Mar 98 at 9:58, J C Lawrence wrote:
>> Worth looking at:
>>
>> http://dogstar.mit.edu/bajor3d/
>>
>> I could easily see a MUD being wrapped underneath.
>
> Looks really interesting. I like this genre of game as I've played
> many solo varieties and board versions.
I just persuaded the chap running the mailing list to use petidomo vs
the glorified CC list they were using till then. The main code is
written by a chap (woman?) by the name of Tuara (learfox at deltanet.com,
root at taura.ccinet.com). I suspect that she's a 1st or 2nd year
undergrad.
That said, they've got some really neat ideas, an active and fairly
dedicated gang of people working on it, and have goon quite a long way
past the initial working proof-of-concept.
> It's also one of the first games I've encountered that is determined
> and dedicated to not allowing me play.
Ptui! Alas they have a Win95 port underway with the first beta
released already. <shudder>
> I feel abused and angry. These feelings are quite strange to me. I
> was almost tempted to go and do something rash like abuse a
> harddrive partition (again). Luckily reason got the better of me.
Still championing those recidivist tendencies?
> <tongue firmly planted in cheek>
Or as I used to phrase:
I spit frozen chunks...
(cf the liquifying of churned dairy products in oral cavities).
--
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------(*) Internet: claw at under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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