March 1998 Archives by thread
Starting: Sun Mar 1 00:28:30 CET 1998
Ending: Tue Mar 31 23:33:46 CEST 1998
Messages: 263
- [MUD-Dev] Java and Javascript
Jon A. Lambert
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Jon A. Lambert
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Adam Wiggins
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Chris Gray
- [MUD-Dev] Java and Javascript
Alex Oren
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Adam Wiggins
- Describe Concept
Stephen Zepp
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Chris Gray
- [MUD-Dev] Net protocols for MUDing
Chris Gray
- [MUD-Dev] Net protocols for MUDing
Stephen Zepp
- [MUD-Dev] Java and Javascript
Sauron
- [MUD-Dev] Java and Javascript
Caliban Tiresias Darklock
- [MUD-Dev] Version Control (was: DBs and Events)
Jon A. Lambert
- [MUD-Dev] Java and Javascript
Jon A. Lambert
- Tutorial: Let's build a Compiler! - Part XI: Lexical Scan Revisited
Jon A. Lambert
- Tutorial: Let's build a Compiler! - Part XII: Miscellany
Jon A. Lambert
- Tutorial: Let's build a Compiler! - Part XIII: Procedures
Jon A. Lambert
- [MUD-Dev] Net protocols for MUDing
Adam Wiggins
- [MUD-Dev] Describe Concept
Jon A. Lambert
- [MUD-Dev] Unique items (was: Graphic MUDS/Ultima Online)
Nathan F Yospe
- [MUD-Dev] Tutorial: Let's build a Compiler!
Chris Gray
- [MUD-Dev] Describing the environment
Richard Woolcock
- VEIL Network Protocol
Brandon Gillespie
- Monthly FAQ Posting
Ling
- Tutorial: Let's build a Compiler! - Part XIV: Types
Jon A. Lambert
- Tutorial: Let's build a Compiler! - Part XV: Back to the Future
Jon A. Lambert
- Tutorial: Let's build a Compiler! - Part XVI: Unit Construction
Jon A. Lambert
- [MUD-Dev] For Ling's FAQ
Koster
- MUD Ratings
jlsysinc.ix.netcom.com at ix.netcom.com
- Random Generation Tools
Ling
- ANNOUNCE: DB
Robin Carey
- THE DARKWHOLE TESTS
J C Lawrence
- Magic as Metaphor
J C Lawrence
- CT - A Hypothetical Session (mid 1995)
J C Lawrence
- 2Cyberconf: An article
J C Lawrence
- (long) AnarchyMOO Primary Log
J C Lawrence
- (short) AnarchyMOO parting salute
J C Lawrence
- AnarchyMOO purpose
J C Lawrence
- (fwd) CODE RELEASE: [client] Spod! (Java mud client)
J C Lawrence
- (fwd) CODE RELEASE: [client]: lyntin (hacker's client) 1.1b Released
J C Lawrence
- DarkWhole Test #1
J C Lawrence
- DarkWhole Test #2
J C Lawrence
- DarkWhole test #3
J C Lawrence
- DarkWhole test #4
J C Lawrence
- DarkWhole test #5
J C Lawrence
- DarkWhole test Identity Crisis
J C Lawrence
- [MUD-Dev] Magic as Metaphor
J C Lawrence
- The Craft of Adventure
J C Lawrence
- [MUD-Dev] What in THE Hell was that?
Stephen Zepp
- [MUD-Dev] What in THE Hell was that?
Ben Greear
- (fwd) Varying Time Commitment Levels: what's an admin to do?
J C Lawrence
- Hello, and a brief intro
cimri
- [MUD-Dev] What in THE Hell was that?
Jon A. Lambert
- (no title) Time limits?
s001gmu at nova.wright.edu
- [MUD-Dev] Magic as Metaphor
Jon A. Lambert
- Speaking of Avatars
Jon A. Lambert
- Speaking of Avatars
Jon A. Lambert
- [MUD-Dev] Hello, and a brief intro
Ben Greear
- [MUD-Dev] (no title) Time limits?
Justin McKinnerney
- (no subject)
Vadim Tkachenko
- META: Broken mail headers
coder at ibm.net
- [MUD-Dev] Turn-based MU*'s
Sauron
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
cimri
- SfD: Clientside Caching
Nathan F Yospe
- [MUD-Dev] What in THE Hell was that?
J C Lawrence
- (subject missing)
J C Lawrence
- [MUD-Dev] Magic as Metaphor
J C Lawrence
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Justin McKinnerney
- [MUD-Dev] Balancing Addicts
Ling
- [MUD-Dev] Re: Balancing Addicts
Richard Woolcock
- Transport layer (UDP vs TCP)
Ben Greear
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Jon A. Lambert
- [MUD-Dev] Time Limits?
Jon A. Lambert
- [MUD-Dev] Speaking of Avatars
J C Lawrence
- [MUD-Dev] META: Broken mail headers
Alex Oren
- [MUD-Dev] Transport layer (UDP vs TCP)
Jon Leonard
- [MUD-Dev] (no title) Time limits?
J C Lawrence
- [MUD-Dev] Balancing Addicts
J C Lawrence
- META: topic and thread culling (was Re: [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement )
J C Lawrence
- (subject missing)
J C Lawrence
- Balancing Addicts
Ling
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Ling
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
J C Lawrence
- Transport layer (UDP vs TCP)
Niklas Elmqvist
- [MUD-Dev] Transport layer (UDP vs TCP)
Ben Greear
- [MUD-Dev] SfD: Clientside Caching
Jon A. Lambert
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Jon A. Lambert
- [MUD-Dev] Speaking of Avatars
Jon A. Lambert
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Jon A. Lambert
- [MUD-Dev] The MLI Project
J C Lawrence
- [MUD-Dev] Transport layer (UDP vs TCP)
Jon Leonard
- XShipWars
J C Lawrence
- (fwd) INFO: [client] Chaco looking for new parent for Pueblo
J C Lawrence
- [MUD-Dev] SfD: Clientside Caching
Nathan F Yospe
- [MUD-Dev] Clients
J C Lawrence
- SIMULATING FUTURE HISTORIES: THE NAU SOLAR SYSTEM SIMULATION & MARS SETTLEMENT
J C Lawrence
- [MUD-Dev] Transport layer (UDP vs TCP)
Ben Greear
- [MUD-Dev] SfD: Clientside Caching
Chris Gray
- [MUD-Dev] Transport layer (UDP vs TCP)
Chris Gray
- [MUD-Dev] SfD: Clientside Caching
Jon A. Lambert
- [MUD-Dev] XShipWars
Jon A. Lambert
- [MUD-Dev] Transport layer (UDP vs TCP)
Niklas Elmqvist
- [MUD-Dev] Dynamic Loading of Modules (was: Back on the list)
J C Lawrence
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
J C Lawrence
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
J C Lawrence
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
J C Lawrence
- [MUD-Dev] 3D engines for MUDs (was: The MLI Project)
Michael Hohensee
- [MUD-Dev] The MLI Project
J C Lawrence
- [MUD-Dev] Java and Javascript
J C Lawrence
- [MUD-Dev] 3D engines for MUDs (was: The MLI Project)
J C Lawrence
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
J C Lawrence
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
J C Lawrence
- (fwd) Functional Security
J C Lawrence
- SIMULATING FUTURE HISTORIES
s001gmu at nova.wright.edu
- [MUD-Dev] Transport layer (UDP vs TCP)
Ben Greear
- [MUD-Dev] Transport layer (UDP vs TCP)
Jon A. Lambert
- [MUD-Dev] (fwd) Functional Security
Ling
- [MUD-Dev] 3D engines for MUDs (was: The MLI Project)
Michael Hohensee
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Chris Gray
- [MUD-Dev] (fwd) Functional Security
Chris Gray
- Character development [was Re: ]
Matt Chatterley
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Matt Chatterley
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Matt Chatterley
- [MUD-Dev] (fwd) Functional Security
Matt Chatterley
- [MUD-Dev] Net protocols for MUDing
J C Lawrence
- [MUD-Dev] 3D engines for MUDs (was: The MLI Project)
Miroslav Silovic
- [MUD-Dev] Describe Concept
J C Lawrence
- [MUD-Dev] (fwd) Functional Security
Miroslav Silovic
- 3D engines for MUDs
Niklas Elmqvist
- Dynamic Loading of Modules
Niklas Elmqvist
- [MUD-Dev] Net protocols for MUDing
Shawn Halpenny
- [MUD-Dev] META: Broken mail headers
J C Lawrence
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Joel Dillon
- [MUD-Dev] (fwd) Functional Security
Felix A. Croes
- [MUD-Dev] 3D engines for MUDs
Chris Gray
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Chris Gray
- [MUD-Dev] Net protocols for MUDing
Chris Gray
- [MUD-Dev] Dynamic Loading of Modules (was: Back on the list
Jon A. Lambert
- [MUD-Dev] Dynamic Loading of Modules
Greg Munt
- [MUD-Dev] Parlez vous NPC?
Vadim Tkachenko
- Parlez vous NPC?
Matt Chatterley
- [MUD-Dev] Parlez vous NPC?
Chris Gray
- [MUD-Dev] Dynamic Loading of Modules
Chris Gray
- Dynamic Loading of Modules
Niklas Elmqvist
- [MUD-Dev] Parlez vous NPC?
Matt Chatterley
- World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Chris Gray
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Joel Dillon
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] Parlez vous NPC?
Matt Chatterley
- Jukebox
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Joel Dillon
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Joel Dillon
- [MUD-Dev] Dynamic Loading of Modules
Jon A. Lambert
- Another recruit for the list?
Joel Dillon
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Jon A. Lambert
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Jon A. Lambert
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Jon A. Lambert
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Greg Munt
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Greg Munt
- [MUD-Dev] Describe Concept
Jon A. Lambert
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Chris Gray
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Chris Gray
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Chris Gray
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Chris Gray
- [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)
Adam Wiggins
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Adam Wiggins
- [MUD-Dev] Old code
Michael Hohensee
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ross Nicoll
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ross Nicoll
- [MUD-Dev] XShipWars
J C Lawrence
- [MUD-Dev] Character development [was Re: ]
J C Lawrence
- OT: Martin Keegan
J C Lawrence
- [MUD-Dev] (fwd) Functional Security
J C Lawrence
- [MUD-Dev] Dynamic Loading of Modules
J C Lawrence
- [MUD-Dev] Net protocols for MUDing
J C Lawrence
- [MUD-Dev] 3D engines for MUDs
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] Jukebox
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] Describe Concept
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] Jukebox
J C Lawrence
- [MUD-Dev] 3D engines for MUDs
Chris Gray
- [MUD-Dev] Jukebox
Joel Dillon
- [MUD-Dev] Old code
Joel Dillon
- [MUD-Dev] Balancing Addicts -> soft vs. hard enforcement
Joel Dillon
- World Persistence, flat files v/s DB v/s ??
s001gmu at nova.wright.edu
- World Persistence, flat files v/s DB v/s ??
s001gmu at nova.wright.edu
- [MUD-Dev] Parlez vous NPC?
Nathan F Yospe
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- 3D engines for MUDs
Niklas Elmqvist
- [MUD-Dev] Jukebox
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] Jukebox
Vadim Tkachenko
- [MUD-Dev] 3D engines for MUDs
Mike Sellers
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Joel Dillon
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Joel Dillon
- [MUD-Dev] 3D engines for MUDs
Koster
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] META: Broken mail headers
J C Lawrence
- 3D engines for MUDs
s001gmu at nova.wright.edu
- [MUD-Dev] 3D engines for MUDs
Ling
- [MUD-Dev] META: Broken mail headers
Alex Oren
- [MUD-Dev] UML/Commercial v Free Muds
Nathan F Yospe
- [MUD-Dev] Describe Concept
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] META: Broken mail headers
Chris Gray
- UML/Commercial v Free Muds
Greg Munt
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Adam Wiggins
- [MUD-Dev] Character development [was Re: ]
Matt Chatterley
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] Parlez vous NPC?
Matt Chatterley
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Matt Chatterley
- [MUD-Dev] 3D engines for MUDs
Koster
- [MUD-Dev] 3D engines for MUDs
Ling
- Heightfield Terrain Rendering Paper
Niklas Elmqvist
- 3D engines for MUDs
Niklas Elmqvist
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Chris Gray
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] UML/Commercial v Free Muds
Jon A. Lambert
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Jon A. Lambert
- (subject missing)
J C Lawrence
- (fwd) Re: Roleplaying
J C Lawrence
- (fwd) Re: Roleplaying
s001gmu at nova.wright.edu
- Predicting future motion intelligently
J C Lawrence
- [MUD-Dev] (fwd) Re: Roleplaying
Katrina McClelan
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Joel Dillon
- [MUD-Dev] (fwd) Re: Roleplaying
Ling
- META: New Mail server and ISP
J C Lawrence
- (rec.games.mud.admin) Roleplaying (fwd)
Nathan F Yospe
- Persistant storage.... My current idea.
Ben Greear
- [MUD-Dev] Persistant storage.... My current idea.
Jon A. Lambert
- [MUD-Dev] Persistant storage.... My current idea.
Ben Greear
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- UML & CORBA
Greg Munt
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Nathan F Yospe
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Orion Henry
- [MUD-Dev] META: Broken mail headers
J C Lawrence
- [MUD-Dev]: smoothing
J C Lawrence
- [MUD-Dev]: smoothing
J C Lawrence
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
J C Lawrence
- [MUD-Dev] META: Broken mail headers
Caliban Tiresias Darklock
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Ben Greear
- [MUD-Dev] World Persistence, flat files v/s DB v/s ??
Vadim Tkachenko
- [MUD-Dev] Re: Influential muds
Dan Shiovitz
Last message date:
Tue Mar 31 23:33:46 CEST 1998
Archived on: Fri Dec 28 23:24:35 CET 2012
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