[MUD-Dev] Re: Bruce Sterling on Virtual Community goals
Jon A. Lambert
jlsysinc at ix.netcom.com
Wed Oct 21 00:52:07 CEST 1998
On 21 Oct 98, Joel Kelso wrote:
>
> What specifications are people interested in ? A personal feature list for a
> MUD, in
> rough order of priority:
>
> * persistent object store and network accessability (obviously)
> * text-based network interface for a "player" class of user (at least)
>
> * programming language and tools for building large, complex and
> dynamic virtual worlds
> * dynamic programming and world-building environment (ie ability to
> add and modify functionality without taking down server)
> * ability to communicate objects between servers
> * portable source code
> * scalability onto future hardware
> * distributed database/processing for multiple-machine servers
>
> Anyone interested in an extensive specification thrash ? Should this be
> separated from a design thrash ?
>
I'm game for doing a generic mud language plugin, but not a complete
mud collaboration. :(
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