[MUD-Dev] Text Parsing

Greg Miller gmiller at classic-games.com
Tue Jun 8 04:10:51 CEST 1999


"Travis S. Casey" wrote:
> 
> On Fri, 4 Jun 1999, Koster, Raph wrote:
> 
> > Long ago, I specced a command for Legend which was CONVERSE. Basically, it
> > put you into talk-mode with specific targets, precluding the need to type
> > TALK WHOEVER or TELL WHOEVER every time you exchanged a sentence. It would
> > just remember whether it was talk or tell, and would remember who you were
> > conversing with until you ended the conversation. Sort of an extension of
> > the common REPLY command. YALFTNGI. (Yet Another Legend Feature That Never
> > Got Implemented...)
> 
> I've been on a few LPs that had such a command... indeed, it may have been
> called "converse."  It put the character into a mode such that anything
> you typed was interpreted as being a "say ...", unless you specifically
> used some escape character at the start of the line.

I *think* it was a 2.4.5 command called "chat", but it's been ages since
I used it. However, I recall that RoundTable II had it, and it's still
up (and working on an updated mudlib after all these years, according to
the help files).
--
http://www.classic-games.com/
President Clinton was acquitted; then again, so was O. J. Simpson.
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