[MUD-Dev] Re: pet peeves

Matthew Mihaly diablo at best.com
Tue Mar 16 21:00:39 CET 1999

On Tue, 16 Mar 1999, Benjamin D. Wiechel wrote:

> The difference is, the part that I found rather arrogant was not the not
> granting of powers, but rather, the arrogance of not even being willing
> to talk with the person, simply because they logged on as a newbie and
> identified themselves as a fellow coder/admin.  I would not hand out the
> keys without getting to know the person, but I think it a sore loss to not
> take the time to even converse with them for the reason that they didn't
> fit your specific protocol for saying hello.

Perhaps it is arrogant, but it's no more arrogant than Bill Gates not
wanting to talk to, say, me (as a fellow chairman of a company). The fact
is, I am not on Bill Gates' level. Similarly, I consider 95% of mud admins
(and I emphasize that this list is heavily populated with the other 5%) to
be total wastes of time. In the art world, they would be the people who
use paint-by-numbers and call themselves artists. Since any drooling idiot
can download a pre-packaged game and then call themselves an admin, I see
no reason why I should attach any value at all to the label "mud admin" as
it has absolutely no connotations of competence and no connotations of
ability. If it is arrogant not to have any interest in talking to such
people, then I'm proud to be arrogant.


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