March 1999 Archives by thread
Starting: Mon Mar 1 10:55:44 CET 1999
Ending: Wed Mar 31 23:12:08 CEST 1999
Messages: 205
- [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
Adam Wiggins
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
Koster
- [MUD-Dev] OT: MUSH semantics (was: Re: Influential muds)
T. Alexander Popiel
- [MUD-Dev] Storytelling and Gods (fairly long)
Matthew Mihaly
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influential muds
Eli Stevens {KiZurich}
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
Mik Clarke
- [MUD-Dev] WEB: VR-stuff
Mik Clarke
- [MUD-Dev] Storytelling and Gods (fairly long)
Koster
- [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
J C Lawrence
- [MUD-Dev] Storytelling and Gods (fairly long)
Matthew Mihaly
- [MUD-Dev] WEB: VR-stuff
Marian Griffith
- [MUD-Dev] WEB: VR-stuff
J C Lawrence
- [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Generic event handling
Adam Wiggins
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Ben Greear
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Matthew D. Fuller
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Chris Gray
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Petri Virkkula
- [MUD-Dev] ADMIN: Kanga.Nu outage and other news -- please read
J C Lawrence
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
J C Lawrence
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
Matthew Mihaly
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Caliban Tiresias Darklock
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Ben Greear
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Chris Gray
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Ben Greear
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Oliver Jowett
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Ben Greear
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Chris Gray
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Caliban Tiresias Darklock
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Jason Spangler
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Chris Gray
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Nathan F Yospe
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Koster
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Caliban Tiresias Darklock
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Dominic J. Eidson
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Oliver Jowett
- [MUD-Dev] Elder Games
Adam Wiggins
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Oliver Jowett
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Ben Greear
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
J C Lawrence
- [MUD-Dev] Elder Games
Martin C Sweitzer
- [MUD-Dev] Multiple clients (was Re: How to support 1000+ simultaneous connections)
Matthew D. Fuller
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Petri Virkkula
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
J C Lawrence
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Chris Gray
- [MUD-Dev] Multiple clients (was Re: How to support 1000+ simultaneous connections)
Chris Gray
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Mark Gritter
- [MUD-Dev] Naming and Directories?
Mark Gritter
- [MUD-Dev] Balancing a Mud
Martin C Sweitzer
- [MUD-Dev] Naming and Directories?
Matthew D. Fuller
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Petri Virkkula
- [MUD-Dev] Multiple clients (was Re: How to support 1000+ simultaneous connec
Marc Bowden
- [MUD-Dev] Balancing a Mud
Neerenberg
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Jay Carlson
- [MUD-Dev] ADMIN: Signature length
J C Lawrence
- [MUD-Dev] Elder Games
Koster
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
J C Lawrence
- [MUD-Dev] Naming and Directories?
Hans-Henrik Staerfeldt
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
Ben Greear
- [MUD-Dev] How to support 1000+ simultaneous connections, and some philosophy.
J C Lawrence
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
J C Lawrence
- [MUD-Dev] Balancing a Mud
Martin C Sweitzer
- [MUD-Dev] Balancing a Mud
Mik Clarke
- [MUD-Dev] Elder Games
Matthew Mihaly
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
Matthew Mihaly
- [MUD-Dev] Elder Games
Caliban Tiresias Darklock
- [MUD-Dev] Storytelling vs simulation, AGAIN! was Re: Influent ial muds
Caliban Tiresias Darklock
- [MUD-Dev] distributed, _untrusted_ servers
Oliver Jowett
- [MUD-Dev] Elder Games
Martin C Sweitzer
- [MUD-Dev] Naming and Directories?
Chris Gray
- [MUD-Dev] Elder Games
Chris Gray
- [MUD-Dev] Naming and Directories?
Adam Wiggins
- [MUD-Dev] Naming and Directories?
Caliban Tiresias Darklock
- [MUD-Dev] Naming and Directories?
Ben Greear
- [MUD-Dev] Elder Games
Caliban Tiresias Darklock
- [MUD-Dev] Naming and Directories?
Mark Gritter
- [MUD-Dev] Naming and Directories?
Mark Gritter
- [MUD-Dev] Elder Games
Matthew Mihaly
- [MUD-Dev] Naming and Directories?
Chris Gray
- [MUD-Dev] Naming and Directories?
Mik Clarke
- [MUD-Dev] Elder Games
Kylotan
- [MUD-Dev] Elder Games
Kylotan
- [MUD-Dev] Naming and Directories?
Nathan F Yospe
- [MUD-Dev] Naming and Directories?
Chris Gray
- [MUD-Dev] OT ADMIN: Web links to MUD-Dev
J C Lawrence
- [MUD-Dev] (fwd) Re: MUD Economies
J C Lawrence
- [MUD-Dev] (fwd) Re: MUD Economies
J C Lawrence
- [MUD-Dev] (fwd) Re: MUD Economies
J C Lawrence
- [MUD-Dev] (fwd) Re: MUD Economies
J C Lawrence
- [MUD-Dev] Elder Games
B. Scott Boding
- [MUD-Dev] Elder Games
Koster
- [MUD-Dev] Re: pet peeves
Benjamin D. Wiechel
- [MUD-Dev] Potential New Laws
Benjamin D. Wiechel
- [MUD-Dev] Influential muds
Benjamin D. Wiechel
- [MUD-Dev] Naming and Directories?
Nathan F Yospe
- [MUD-Dev] Re: pet peeves
Marc Bowden
- [MUD-Dev] Mud Economies (A simple idea)
Wes Connell
- [MUD-Dev] Elder Games
Caliban Tiresias Darklock
- [MUD-Dev] Elder Games
Wes Connell
- [MUD-Dev] Elder Games
Matthew D. Fuller
- [MUD-Dev] Elder Games
Chris Gray
- [MUD-Dev] Naming and Directories?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Elder Games
B. Scott Boding
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
B. Scott Boding
- [MUD-Dev] Re: pet peeves
Matthew Mihaly
- [MUD-Dev] Elder Games
J C Lawrence
- [MUD-Dev] Elder Games
Matthew Mihaly
- [MUD-Dev] Naming and Directories?
Mark Gritter
- [MUD-Dev] Elder Games
Nathan F Yospe
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Wes Connell
- [MUD-Dev] Elder Games
Benjamin D. Wiechel
- [MUD-Dev] Re: pet peeves
Benjamin D. Wiechel
- [MUD-Dev] Elder Games
Michael Hohensee
- [MUD-Dev] On the topic of Mud AI
Leif Hardison
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Nathan F Yospe
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Matthew Mihaly
- [MUD-Dev] Re: pet peeves
Matthew Mihaly
- [MUD-Dev] Naming and Directories?
Mik Clarke
- [MUD-Dev] Naming and Directories?
Mik Clarke
- [MUD-Dev] Re: pet peeves
Caliban Tiresias Darklock
- [MUD-Dev] Re: pet peeves
Mik Clarke
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Mik Clarke
- [MUD-Dev] Naming and Directories?
Chris Gray
- [MUD-Dev] Naming and Directories?
Chris Gray
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Chris Gray
- [MUD-Dev] On the topic of Mud AI
Nicholas Lee
- [MUD-Dev] Naming and Directories?
Jon A. Lambert
- [MUD-Dev] Re: pet peeves
Petri Virkkula
- [MUD-Dev] Naming and Directories?
Jo Dillon
- [MUD-Dev] Naming and Directories?
Hans-Henrik Staerfeldt
- [MUD-Dev] Re: pet peeves
Marc Bowden
- [MUD-Dev] Re: pet peeves
Matthew Mihaly
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Matthew Mihaly
- [MUD-Dev] On the topic of Mud AI
Andrew Norman
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Brandon A Downey
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Adam Wiggins
- [MUD-Dev] Naming and Directories?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Naming and Directories?
Mark Gritter
- [MUD-Dev] Naming and Directories?
Chris Gray
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Martin C Sweitzer
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Christopher Allen
- [MUD-Dev] Unicode, ascii and names
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Naming and Directories?
J C Lawrence
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Richard Woolcock
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
J C Lawrence
- [MUD-Dev] Naming and Directories?
J C Lawrence
- [MUD-Dev] Elder Games
J C Lawrence
- [MUD-Dev] Naming and Directories?
Jo Dillon
- [MUD-Dev] Naming and Directories?
Jon A. Lambert
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Quzah
- [MUD-Dev] Naming and Directories?
Jay Carlson
- [MUD-Dev] Re: pet peeves
David Bennett
- [MUD-Dev] Re: pet peeves
David Bennett
- [MUD-Dev] Re: pet peeves
J C Lawrence
- [MUD-Dev] Naming and Directories?
Mark Gritter
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Chris Gray
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Matthew Mihaly
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
J C Lawrence
- [MUD-Dev] Naming and Directories?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Naming and Directories?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
J C Lawrence
- [MUD-Dev] Naming and Directories?
J C Lawrence
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Nathan F Yospe
- [MUD-Dev] Naming and Directories?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Nathan F Yospe
- [MUD-Dev] Naming and Directories?
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Monthly FAQ Posting
Ling
- [MUD-Dev] Re: Variable-sized structures in C (was: Naming and Directories)
T. Alexander Popiel
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Koster
- [MUD-Dev] Renaming objects.
David Bennett
- [MUD-Dev] Renaming objects.
John Hopson
- [MUD-Dev] Re: Variable-sized structures in C (was: Naming and Directories)
Petri Virkkula
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Nicholas Lee
- [MUD-Dev] Re: Variable-sized structures in C (was: Naming and Directories)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
B. Scott Boding
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Koster
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Koster
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Robert Green
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Koster
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Koster
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Robert Green
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Matthew Mihaly
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Adam Wiggins
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Nicholas Lee
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Matthew Mihaly
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Christopher Allen
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Nicholas Lee
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Chris Gray
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Chris Gray
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Matthew Mihaly
- [MUD-Dev] OT: just a little something...
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Benjamin D. Wiechel
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Adam Wiggins
- [MUD-Dev] (fwd) Re: implications
J C Lawrence
- [MUD-Dev] Self-organizing worlds (was: Elder Games)
Mik Clarke
- [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
Mik Clarke
- [MUD-Dev] Downtime
J C Lawrence
- [MUD-Dev] Getting Started with Mud Server
Stormblade
- [MUD-Dev] Terms
Matthew Mihaly
- [MUD-Dev] Terms
Ola Fosheim Grøstad <olag at ifi.uio.no>
Last message date:
Wed Mar 31 23:12:08 CEST 1999
Archived on: Fri Dec 28 23:24:49 CET 2012
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