March 1999 Archives by thread
      
      Starting: Mon Mar  1 10:55:44 CET 1999
         Ending: Wed Mar 31 23:12:08 CEST 1999
         Messages: 205
     
- [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
 
Adam Wiggins
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
Koster
 - [MUD-Dev] OT: MUSH semantics (was: Re: Influential muds)
 
T. Alexander Popiel
 - [MUD-Dev] Storytelling and Gods (fairly long)
 
Matthew Mihaly
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influential muds
 
Eli Stevens {KiZurich}
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
Mik Clarke
 - [MUD-Dev] WEB: VR-stuff
 
Mik Clarke
 - [MUD-Dev] Storytelling and Gods (fairly long)
 
Koster
 - [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
 
J C Lawrence
 - [MUD-Dev] Storytelling and Gods (fairly long)
 
Matthew Mihaly
 - [MUD-Dev] WEB: VR-stuff
 
Marian Griffith
 - [MUD-Dev] WEB: VR-stuff
 
J C Lawrence
 - [MUD-Dev] Re: Roleplaying and Immersion (was: PermaDeath)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Generic event handling
 
Adam Wiggins
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Ben Greear
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Matthew D. Fuller
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Chris Gray
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Petri Virkkula
 - [MUD-Dev] ADMIN: Kanga.Nu outage and other news -- please read
 
J C Lawrence
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
J C Lawrence
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
Matthew Mihaly
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Caliban Tiresias Darklock
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Ben Greear
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Chris Gray
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Ben Greear
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Oliver Jowett
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Ben Greear
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Chris Gray
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Caliban Tiresias Darklock
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Jason Spangler
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Chris Gray
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Nathan F Yospe
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Koster
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Caliban Tiresias Darklock
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Dominic J. Eidson
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Oliver Jowett
 - [MUD-Dev] Elder Games
 
Adam Wiggins
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Oliver Jowett
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Ben Greear
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
J C Lawrence
 - [MUD-Dev] Elder Games
 
Martin C Sweitzer
 - [MUD-Dev] Multiple clients (was Re: How to support 1000+ simultaneous	connections)
 
Matthew D. Fuller
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Petri Virkkula
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
J C Lawrence
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Chris Gray
 - [MUD-Dev] Multiple clients (was Re: How to support 1000+	simultaneous connections)
 
Chris Gray
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Mark Gritter
 - [MUD-Dev] Naming and Directories?
 
Mark Gritter
 - [MUD-Dev] Balancing a Mud
 
Martin C Sweitzer
 - [MUD-Dev] Naming and Directories?
 
Matthew D. Fuller
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Petri Virkkula
 - [MUD-Dev] Multiple clients (was Re: How to support 1000+	simultaneous connec
 
Marc Bowden
 - [MUD-Dev] Balancing a Mud
 
Neerenberg
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Jay Carlson
 - [MUD-Dev] ADMIN: Signature length
 
J C Lawrence
 - [MUD-Dev] Elder Games
 
Koster
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
J C Lawrence
 - [MUD-Dev] Naming and Directories?
 
Hans-Henrik Staerfeldt
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
Ben Greear
 - [MUD-Dev] How to support 1000+ simultaneous connections,	and some philosophy.
 
J C Lawrence
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
J C Lawrence
 - [MUD-Dev] Balancing a Mud
 
Martin C Sweitzer
 - [MUD-Dev] Balancing a Mud
 
Mik Clarke
 - [MUD-Dev] Elder Games
 
Matthew Mihaly
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
Matthew Mihaly
 - [MUD-Dev] Elder Games
 
Caliban Tiresias Darklock
 - [MUD-Dev] Storytelling vs simulation,	AGAIN! was Re: Influent ial muds
 
Caliban Tiresias Darklock
 - [MUD-Dev] distributed, _untrusted_ servers
 
Oliver Jowett
 - [MUD-Dev] Elder Games
 
Martin C Sweitzer
 - [MUD-Dev] Naming and Directories?
 
Chris Gray
 - [MUD-Dev] Elder Games
 
Chris Gray
 - [MUD-Dev] Naming and Directories?
 
Adam Wiggins
 - [MUD-Dev] Naming and Directories?
 
Caliban Tiresias Darklock
 - [MUD-Dev] Naming and Directories?
 
Ben Greear
 - [MUD-Dev] Elder Games
 
Caliban Tiresias Darklock
 - [MUD-Dev] Naming and Directories?
 
Mark Gritter
 - [MUD-Dev] Naming and Directories?
 
Mark Gritter
 - [MUD-Dev] Elder Games
 
Matthew Mihaly
 - [MUD-Dev] Naming and Directories?
 
Chris Gray
 - [MUD-Dev] Naming and Directories?
 
Mik Clarke
 - [MUD-Dev] Elder Games
 
Kylotan
 - [MUD-Dev] Elder Games
 
Kylotan
 - [MUD-Dev] Naming and Directories?
 
Nathan F Yospe
 - [MUD-Dev] Naming and Directories?
 
Chris Gray
 - [MUD-Dev] OT ADMIN: Web links to MUD-Dev
 
J C Lawrence
 - [MUD-Dev] (fwd) Re: MUD Economies
 
J C Lawrence
 - [MUD-Dev] (fwd) Re: MUD Economies
 
J C Lawrence
 - [MUD-Dev] (fwd) Re: MUD Economies
 
J C Lawrence
 - [MUD-Dev] (fwd) Re: MUD Economies
 
J C Lawrence
 - [MUD-Dev] Elder Games
 
B. Scott Boding
 - [MUD-Dev] Elder Games
 
Koster
 - [MUD-Dev] Re: pet peeves
 
Benjamin D. Wiechel
 - [MUD-Dev] Potential New Laws
 
Benjamin D. Wiechel
 - [MUD-Dev] Influential muds
 
Benjamin D. Wiechel
 - [MUD-Dev] Naming and Directories?
 
Nathan F Yospe
 - [MUD-Dev] Re: pet peeves
 
Marc Bowden
 - [MUD-Dev] Mud Economies (A simple idea)
 
Wes Connell
 - [MUD-Dev] Elder Games
 
Caliban Tiresias Darklock
 - [MUD-Dev] Elder Games
 
Wes Connell
 - [MUD-Dev] Elder Games
 
Matthew D. Fuller
 - [MUD-Dev] Elder Games
 
Chris Gray
 - [MUD-Dev] Naming and Directories?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Elder Games
 
B. Scott Boding
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
B. Scott Boding
 - [MUD-Dev] Re: pet peeves
 
Matthew Mihaly
 - [MUD-Dev] Elder Games
 
J C Lawrence
 - [MUD-Dev] Elder Games
 
Matthew Mihaly
 - [MUD-Dev] Naming and Directories?
 
Mark Gritter
 - [MUD-Dev] Elder Games
 
Nathan F Yospe
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Wes Connell
 - [MUD-Dev] Elder Games
 
Benjamin D. Wiechel
 - [MUD-Dev] Re: pet peeves
 
Benjamin D. Wiechel
 - [MUD-Dev] Elder Games
 
Michael Hohensee
 - [MUD-Dev] On the topic of Mud AI
 
Leif Hardison
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Nathan F Yospe
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Matthew Mihaly
 - [MUD-Dev] Re: pet peeves
 
Matthew Mihaly
 - [MUD-Dev] Naming and Directories?
 
Mik Clarke
 - [MUD-Dev] Naming and Directories?
 
Mik Clarke
 - [MUD-Dev] Re: pet peeves
 
Caliban Tiresias Darklock
 - [MUD-Dev] Re: pet peeves
 
Mik Clarke
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Mik Clarke
 - [MUD-Dev] Naming and Directories?
 
Chris Gray
 - [MUD-Dev] Naming and Directories?
 
Chris Gray
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Chris Gray
 - [MUD-Dev] On the topic of Mud AI
 
Nicholas Lee
 - [MUD-Dev] Naming and Directories?
 
Jon A. Lambert
 - [MUD-Dev] Re: pet peeves
 
Petri Virkkula
 - [MUD-Dev] Naming and Directories?
 
Jo Dillon
 - [MUD-Dev] Naming and Directories?
 
Hans-Henrik Staerfeldt
 - [MUD-Dev] Re: pet peeves
 
Marc Bowden
 - [MUD-Dev] Re: pet peeves
 
Matthew Mihaly
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Matthew Mihaly
 - [MUD-Dev] On the topic of Mud AI
 
Andrew Norman
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Brandon A Downey
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Adam Wiggins
 - [MUD-Dev] Naming and Directories?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Naming and Directories?
 
Mark Gritter
 - [MUD-Dev] Naming and Directories?
 
Chris Gray
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Martin C Sweitzer
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Christopher Allen
 - [MUD-Dev] Unicode, ascii and names
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Naming and Directories?
 
J C Lawrence
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Richard Woolcock
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
J C Lawrence
 - [MUD-Dev] Naming and Directories?
 
J C Lawrence
 - [MUD-Dev] Elder Games
 
J C Lawrence
 - [MUD-Dev] Naming and Directories?
 
Jo Dillon
 - [MUD-Dev] Naming and Directories?
 
Jon A. Lambert
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Quzah
 - [MUD-Dev] Naming and Directories?
 
Jay Carlson
 - [MUD-Dev] Re: pet peeves
 
David Bennett
 - [MUD-Dev] Re: pet peeves
 
David Bennett
 - [MUD-Dev] Re: pet peeves
 
J C Lawrence
 - [MUD-Dev] Naming and Directories?
 
Mark Gritter
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Chris Gray
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Matthew Mihaly
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
J C Lawrence
 - [MUD-Dev] Naming and Directories?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Naming and Directories?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
J C Lawrence
 - [MUD-Dev] Naming and Directories?
 
J C Lawrence
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Nathan F Yospe
 - [MUD-Dev] Naming and Directories?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Nathan F Yospe
 - [MUD-Dev] Naming and Directories?
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Mass Creation OLC Functions (idea from Elder Games)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Monthly FAQ Posting
 
Ling
 - [MUD-Dev] Re: Variable-sized structures in C (was: Naming and	Directories)
 
T. Alexander Popiel
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Koster
 - [MUD-Dev] Renaming objects.
 
David Bennett
 - [MUD-Dev] Renaming objects.
 
John Hopson
 - [MUD-Dev] Re: Variable-sized structures in C (was: Naming and	Directories)
 
Petri Virkkula
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Nicholas Lee
 - [MUD-Dev] Re: Variable-sized structures in C (was: Naming and	Directories)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
B. Scott Boding
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Koster
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Koster
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing worlds)
 
Robert Green
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Koster
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Koster
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Robert Green
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Matthew Mihaly
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Adam Wiggins
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Nicholas Lee
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Matthew Mihaly
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Christopher Allen
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Nicholas Lee
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Chris Gray
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Chris Gray
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Matthew Mihaly
 - [MUD-Dev] OT: just a little something...
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Benjamin D. Wiechel
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Adam Wiggins
 - [MUD-Dev] (fwd) Re: implications
 
J C Lawrence
 - [MUD-Dev] Self-organizing worlds (was: Elder Games)
 
Mik Clarke
 - [MUD-Dev] Re: online economy behavior (was: Self-organizing	worlds)
 
Mik Clarke
 - [MUD-Dev] Downtime
 
J C Lawrence
 - [MUD-Dev] Getting Started with Mud Server
 
Stormblade
 - [MUD-Dev] Terms
 
Matthew Mihaly
 - [MUD-Dev] Terms
 
Ola Fosheim Grøstad <olag at ifi.uio.no>
    
 
    
      Last message date: 
       Wed Mar 31 23:12:08 CEST 1999
    Archived on: Fri Dec 28 23:24:49 CET 2012
    
   
     
     
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