[MUD-Dev] Re: Family, was characters per account

Matthew Mihaly the_logos at achaea.com
Wed Apr 12 00:23:46 CEST 2000


On Tue, 11 Apr 2000, Raph Koster wrote:

> Actually, in UO's case it was because a) we were concerned about the vast
> potential for nastiness (children-killing, pedophilia, etc), and b) we
> didn't actually finish the artwork. The former is worth discussing on the
> list, I think: the viability of children, and children-specific
> environments, particularly in comemrcial ventures.

Quite right. I banned children in Achaea over a year ago because of the
first problem. I have yet to figure out a solution. The last thing I want
is some emotionally destraught housewife making a bit stink after some 16
year old molests her in-game child.

--matt




_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list